| listed card | number of times Heatsinks+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Heatsinks+1 | # times removing listed card causes model to take Heatsinks+1 | |
|---|---|---|---|---|---|
| Static Discharge+1 | 83 | 5.6 ± 0.9 | 6 | 0 | |
| Self Repair+1 | 68 | 4.5 ± 0.8 | 5 | 0 | |
| Dualcast+1 | 165 | 3.6 ± 0.5 | 8 | 1 | |
| Self Repair | 126 | 3.0 ± 0.4 | 3 | 0 | |
| Loop+1 | 108 | 2.9 ± 0.5 | 5 | 0 | |
| Defragment+1 | 227 | 2.8 ± 0.3 | 8 | 0 | |
| Zap | 462 | 2.5 ± 0.2 | 13 | 0 | |
| Electrodynamics | 114 | 2.4 ± 0.8 | 4 | 0 | |
| Loop | 60 | 2.4 ± 0.6 | 3 | 0 | |
| Streamline+1 | 54 | 2.3 ± 0.7 | 3 | 1 | |
| Capacitor | 118 | 2.2 ± 0.5 | 5 | 0 | |
| Biased Cognition | 65 | 2.1 ± 0.5 | 2 | 0 | |
| Melter | 56 | 1.9 ± 0.8 | 3 | 0 | |
| Defragment | 80 | 1.7 ± 0.4 | 2 | 0 | |
| Echo Form | 102 | 1.6 ± 0.5 | 2 | 2 | |
| Compile Driver | 95 | 1.5 ± 0.5 | 3 | 0 | |
| White Noise | 79 | 1.4 ± 0.5 | 1 | 0 | |
| Reinforced Body | 61 | 1.2 ± 0.6 | 0 | 0 | |
| Strike+1 | 108 | 0.9 ± 0.3 | 4 | 0 | |
| Hologram | 78 | 0.9 ± 0.5 | 0 | 0 | |
| Ball Lightning | 310 | 0.7 ± 0.2 | 0 | 2 | |
| Buffer+1 | 56 | 0.7 ± 0.6 | 1 | 1 | |
| Zap+1 | 315 | 0.5 ± 0.2 | 6 | 4 | |
| Defend+1 | 102 | 0.4 ± 0.2 | 1 | 0 | |
| Seek | 90 | 0.3 ± 0.3 | 1 | 0 | |
| Biased Cognition+1 | 54 | 0.3 ± 0.8 | 0 | 0 | |
| Charge Battery | 187 | 0.2 ± 0.2 | 2 | 0 | |
| Barrage | 67 | 0.1 ± 0.5 | 1 | 0 | |
| Coolheaded+1 | 103 | 0.0 ± 0.4 | 0 | 1 | |
| Leap | 104 | 0.0 ± 0.3 | 0 | 3 | |
| Claw | 98 | 0.0 ± 0.6 | 1 | 2 | |
| Go for the Eyes+1 | 51 | 0.0 ± 0.5 | 0 | 0 | |
| Steam Barrier | 60 | -0.1 ± 0.4 | 0 | 4 | |
| Strike | 692 | -0.1 ± 0.1 | 7 | 5 | |
| Beam Cell | 73 | -0.2 ± 0.4 | 0 | 0 | |
| Doom and Gloom | 82 | -0.2 ± 0.6 | 2 | 1 | |
| Boot Sequence | 67 | -0.2 ± 0.5 | 0 | 3 | |
| FTL | 86 | -0.3 ± 0.3 | 1 | 0 | |
| Dualcast | 605 | -0.4 ± 0.2 | 5 | 4 | |
| Sweeping Beam | 105 | -0.4 ± 0.4 | 2 | 1 | |
| Genetic Algorithm | 58 | -0.6 ± 0.4 | 0 | 1 | |
| Defend | 731 | -0.9 ± 0.1 | 3 | 13 | |
| Equilibrium | 73 | -1.0 ± 0.3 | 0 | 0 | |
| Glacier | 174 | -1.0 ± 0.4 | 0 | 3 | |
| Cold Snap | 259 | -1.1 ± 0.2 | 0 | 6 | |
| Streamline | 62 | -1.1 ± 0.5 | 2 | 0 | |
| Ball Lightning+1 | 58 | -1.1 ± 0.6 | 0 | 1 | |
| Chill | 85 | -1.3 ± 0.4 | 0 | 2 | |
| Sunder+1 | 56 | -1.6 ± 0.7 | 0 | 1 | |
| Electrodynamics+1 | 64 | -1.8 ± 0.6 | 0 | 2 | |
| Hologram+1 | 65 | -1.9 ± 0.5 | 0 | 2 | |
| Go for the Eyes | 109 | -2.0 ± 0.4 | 0 | 4 | |
| Core Surge | 78 | -2.3 ± 0.4 | 0 | 3 | |
| Capacitor+1 | 77 | -2.3 ± 0.7 | 1 | 3 | |
| Charge Battery+1 | 50 | -2.7 ± 0.7 | 0 | 0 | |
| Coolheaded | 205 | -2.9 ± 0.3 | 0 | 11 |