listed cardnumber of times Heatsinks+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Heatsinks+1# times removing listed card causes model to take Heatsinks+1
Static Discharge+1 83 5.6 ± 0.960
Self Repair+1 68 4.5 ± 0.850
Dualcast+1 165 3.6 ± 0.581
Self Repair 126 3.0 ± 0.430
Loop+1 108 2.9 ± 0.550
Defragment+1 227 2.8 ± 0.380
Zap 462 2.5 ± 0.2130
Electrodynamics 114 2.4 ± 0.840
Loop 60 2.4 ± 0.630
Streamline+1 54 2.3 ± 0.731
Capacitor 118 2.2 ± 0.550
Biased Cognition 65 2.1 ± 0.520
Melter 56 1.9 ± 0.830
Defragment 80 1.7 ± 0.420
Echo Form 102 1.6 ± 0.522
Compile Driver 95 1.5 ± 0.530
White Noise 79 1.4 ± 0.510
Reinforced Body 61 1.2 ± 0.600
Strike+1 108 0.9 ± 0.340
Hologram 78 0.9 ± 0.500
Ball Lightning 310 0.7 ± 0.202
Buffer+1 56 0.7 ± 0.611
Zap+1 315 0.5 ± 0.264
Defend+1 102 0.4 ± 0.210
Seek 90 0.3 ± 0.310
Biased Cognition+1 54 0.3 ± 0.800
Charge Battery 187 0.2 ± 0.220
Barrage 67 0.1 ± 0.510
Coolheaded+1 103 0.0 ± 0.401
Leap 104 0.0 ± 0.303
Claw 98 0.0 ± 0.612
Go for the Eyes+1 51 0.0 ± 0.500
Steam Barrier 60 -0.1 ± 0.404
Strike 692 -0.1 ± 0.175
Beam Cell 73 -0.2 ± 0.400
Doom and Gloom 82 -0.2 ± 0.621
Boot Sequence 67 -0.2 ± 0.503
FTL 86 -0.3 ± 0.310
Dualcast 605 -0.4 ± 0.254
Sweeping Beam 105 -0.4 ± 0.421
Genetic Algorithm 58 -0.6 ± 0.401
Defend 731 -0.9 ± 0.1313
Equilibrium 73 -1.0 ± 0.300
Glacier 174 -1.0 ± 0.403
Cold Snap 259 -1.1 ± 0.206
Streamline 62 -1.1 ± 0.520
Ball Lightning+1 58 -1.1 ± 0.601
Chill 85 -1.3 ± 0.402
Sunder+1 56 -1.6 ± 0.701
Electrodynamics+1 64 -1.8 ± 0.602
Hologram+1 65 -1.9 ± 0.502
Go for the Eyes 109 -2.0 ± 0.404
Core Surge 78 -2.3 ± 0.403
Capacitor+1 77 -2.3 ± 0.713
Charge Battery+1 50 -2.7 ± 0.700
Coolheaded 205 -2.9 ± 0.3011