listed cardnumber of times Streamline+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Streamline+1# times removing listed card causes model to take Streamline+1
Stack 61 6.8 ± 1.140
TURBO 168 4.1 ± 0.550
Go for the Eyes 279 3.7 ± 0.4180
Streamline 174 3.7 ± 0.470
Melter 154 3.4 ± 0.4100
Beam Cell 190 3.4 ± 0.5131
Charge Battery 643 3.2 ± 0.2350
Rebound+1 71 2.5 ± 0.730
Dualcast+1 504 2.5 ± 0.2320
Bullseye 93 2.5 ± 0.750
Steam Barrier 155 2.5 ± 0.481
Rip and Tear 99 2.3 ± 0.520
Go for the Eyes+1 296 2.2 ± 0.3102
Boot Sequence 208 2.1 ± 0.471
FTL 236 2.0 ± 0.241
Chill 319 1.9 ± 0.2100
Consume 106 1.7 ± 0.641
Darkness 96 1.7 ± 0.570
Curse of the Bell 151 1.5 ± 0.350
Rebound 128 1.5 ± 0.460
Melter+1 78 1.4 ± 0.632
Doubt 67 1.3 ± 0.731
Auto-Shields 125 1.3 ± 0.310
Genetic Algorithm+1 102 1.2 ± 0.520
Buffer 145 1.2 ± 0.431
Multi-Cast 65 1.1 ± 0.510
All for One 112 1.0 ± 0.740
Leap 309 1.0 ± 0.2101
Beam Cell+1 199 1.0 ± 0.453
White Noise 198 1.0 ± 0.220
Reboot 129 0.9 ± 0.340
Zap 1333 0.9 ± 0.1243
Hello World 62 0.9 ± 0.912
Seek 211 0.9 ± 0.250
Force Field 67 0.8 ± 0.510
Zap+1 1118 0.7 ± 0.1187
Claw 305 0.7 ± 0.385
Recycle 69 0.7 ± 0.620
TURBO+1 73 0.6 ± 0.400
Tempest 72 0.6 ± 0.710
Defend 2328 0.5 ± 0.1346
Strike+1 303 0.5 ± 0.214
Reinforced Body 175 0.5 ± 0.221
Hologram+1 175 0.5 ± 0.310
Equilibrium 200 0.5 ± 0.240
Recursion 91 0.5 ± 0.511
Chaos 61 0.5 ± 0.410
Sweeping Beam 306 0.5 ± 0.276
Strike 2178 0.4 ± 0.03810
Skim 81 0.3 ± 0.411
FTL+1 104 0.3 ± 0.440
Rip and Tear+1 70 0.1 ± 0.400
Leap+1 75 0.1 ± 0.300
Tempest+1 62 0.0 ± 0.700
Recursion+1 101 -0.0 ± 0.410
Buffer+1 115 -0.1 ± 0.202
Fission+1 99 -0.1 ± 0.200
Charge Battery+1 137 -0.1 ± 0.211
Sunder 109 -0.1 ± 0.331
Dualcast 1943 -0.1 ± 0.11518
Sweeping Beam+1 219 -0.2 ± 0.331
Seek+1 71 -0.2 ± 0.300
Rainbow 133 -0.3 ± 0.300
Doom and Gloom 239 -0.3 ± 0.336
Glacier 560 -0.3 ± 0.114
Apparition 69 -0.3 ± 0.300
Storm 119 -0.4 ± 0.523
Hologram 266 -0.5 ± 0.233
Streamline+1 291 -0.5 ± 0.249
Biased Cognition 250 -0.6 ± 0.202
Genetic Algorithm 206 -0.6 ± 0.202
Ball Lightning 884 -0.6 ± 0.1210
Loop+1 247 -0.7 ± 0.215
Capacitor 348 -0.7 ± 0.236
Amplify 71 -0.7 ± 0.300
Loop 252 -0.8 ± 0.212
Glacier+1 133 -0.8 ± 0.301
Defend+1 355 -0.8 ± 0.122
Core Surge 257 -1.0 ± 0.204
Cold Snap+1 269 -1.0 ± 0.207
Creative AI+1 77 -1.1 ± 0.401
Chill+1 82 -1.1 ± 0.401
Claw+1 150 -1.1 ± 0.656
Cold Snap 765 -1.2 ± 0.1110
Bullseye+1 99 -1.2 ± 0.422
Static Discharge 177 -1.2 ± 0.304
Self Repair 439 -1.2 ± 0.226
Reinforced Body+1 66 -1.2 ± 0.501
Recycle+1 74 -1.2 ± 0.500
Barrage 177 -1.3 ± 0.304
Fission 114 -1.4 ± 0.403
Chaos+1 89 -1.4 ± 0.401
Coolheaded+1 317 -1.4 ± 0.203
Machine Learning 108 -1.4 ± 0.411
Echo Form 379 -1.4 ± 0.206
Compile Driver 319 -1.4 ± 0.205
Rainbow+1 58 -1.5 ± 0.502
Consume+1 132 -1.5 ± 0.403
White Noise+1 111 -1.6 ± 0.302
Heatsinks 62 -1.6 ± 0.615
Thunder Strike 75 -1.7 ± 0.401
Capacitor+1 201 -1.8 ± 0.401
Compile Driver+1 126 -1.8 ± 0.503
Electrodynamics+1 121 -1.9 ± 0.401
Coolheaded 604 -1.9 ± 0.2114
Core Surge+1 94 -2.0 ± 0.404
Blizzard+1 62 -2.1 ± 0.900
Electrodynamics 462 -2.2 ± 0.2217
Doom and Gloom+1 192 -2.3 ± 0.405
Echo Form+1 58 -2.3 ± 0.700
Scrape 50 -2.4 ± 1.213
Self Repair+1 151 -2.4 ± 0.508
Static Discharge+1 177 -2.5 ± 0.404
Barrage+1 211 -2.5 ± 0.408
Storm+1 67 -2.6 ± 0.703
Apotheosis+1 53 -2.7 ± 0.702
Defragment+1 614 -2.8 ± 0.2015
Sunder+1 278 -2.8 ± 0.309
Biased Cognition+1 126 -3.0 ± 0.503
Defragment 285 -3.0 ± 0.3013
Creative AI 155 -3.0 ± 0.506
Ball Lightning+1 359 -3.1 ± 0.308
Thunder Strike+1 54 -3.2 ± 0.801
Darkness+1 112 -3.4 ± 0.602