listed card | number of times Sunder+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Sunder+1 | # times removing listed card causes model to take Sunder+1 | |
---|---|---|---|---|---|
Go for the Eyes+1 | 97 | 4.9 ± 0.8 | 6 | 0 | |
Strike+1 | 100 | 4.7 ± 0.6 | 6 | 0 | |
Melter | 72 | 4.7 ± 0.7 | 5 | 0 | |
Cold Snap | 251 | 3.9 ± 0.4 | 18 | 0 | |
Streamline | 57 | 3.9 ± 0.8 | 5 | 1 | |
Doom and Gloom+1 | 71 | 3.8 ± 1.0 | 6 | 1 | |
Compile Driver | 84 | 3.7 ± 1.0 | 6 | 1 | |
Strike | 732 | 3.4 ± 0.2 | 42 | 0 | |
Dualcast+1 | 170 | 3.2 ± 0.4 | 7 | 1 | |
TURBO | 56 | 3.2 ± 0.8 | 4 | 0 | |
Ball Lightning+1 | 106 | 3.0 ± 0.6 | 4 | 1 | |
Beam Cell+1 | 60 | 3.0 ± 0.7 | 5 | 0 | |
Defend | 762 | 2.6 ± 0.1 | 40 | 2 | |
Sweeping Beam | 107 | 2.4 ± 0.5 | 6 | 1 | |
Streamline+1 | 109 | 2.3 ± 0.6 | 7 | 1 | |
Reinforced Body | 58 | 2.3 ± 0.5 | 2 | 0 | |
Rebound | 59 | 2.3 ± 0.8 | 4 | 1 | |
Beam Cell | 62 | 2.3 ± 0.8 | 1 | 0 | |
Ball Lightning | 293 | 2.2 ± 0.3 | 14 | 1 | |
Dualcast | 628 | 2.2 ± 0.2 | 30 | 6 | |
Self Repair+1 | 61 | 2.1 ± 0.8 | 4 | 0 | |
Seek | 68 | 2.0 ± 0.6 | 5 | 0 | |
Sweeping Beam+1 | 63 | 2.0 ± 0.7 | 3 | 1 | |
FTL | 70 | 1.8 ± 0.6 | 1 | 0 | |
Doom and Gloom | 68 | 1.8 ± 0.7 | 3 | 1 | |
Steam Barrier | 62 | 1.7 ± 0.6 | 5 | 1 | |
Equilibrium | 61 | 1.4 ± 1.0 | 1 | 3 | |
Zap | 466 | 1.4 ± 0.2 | 13 | 4 | |
Electrodynamics | 151 | 1.2 ± 0.4 | 2 | 1 | |
Zap+1 | 337 | 1.2 ± 0.3 | 11 | 3 | |
Barrage | 62 | 1.0 ± 0.7 | 0 | 0 | |
Echo Form | 131 | 1.0 ± 0.5 | 4 | 0 | |
Hologram | 94 | 0.9 ± 0.4 | 1 | 1 | |
Claw | 97 | 0.9 ± 0.7 | 2 | 1 | |
Core Surge | 94 | 0.8 ± 0.3 | 2 | 0 | |
Self Repair | 145 | 0.8 ± 0.4 | 3 | 1 | |
Biased Cognition | 90 | 0.7 ± 0.5 | 1 | 1 | |
White Noise | 70 | 0.6 ± 0.4 | 0 | 1 | |
Cold Snap+1 | 77 | 0.4 ± 0.7 | 1 | 1 | |
Leap | 128 | 0.4 ± 0.4 | 3 | 3 | |
Go for the Eyes | 105 | 0.2 ± 0.6 | 2 | 1 | |
Defend+1 | 104 | 0.1 ± 0.4 | 0 | 0 | |
Genetic Algorithm | 62 | 0.0 ± 0.6 | 3 | 1 | |
Boot Sequence | 79 | -0.1 ± 0.5 | 2 | 2 | |
Charge Battery | 189 | -0.2 ± 0.3 | 3 | 1 | |
Capacitor | 101 | -0.5 ± 0.6 | 0 | 2 | |
Charge Battery+1 | 55 | -0.5 ± 0.7 | 0 | 0 | |
Coolheaded | 213 | -0.6 ± 0.3 | 1 | 1 | |
Defragment+1 | 200 | -0.7 ± 0.3 | 3 | 5 | |
Chill | 93 | -0.8 ± 0.4 | 0 | 0 | |
Defragment | 111 | -0.8 ± 0.5 | 0 | 3 | |
Hologram+1 | 51 | -1.0 ± 0.6 | 1 | 0 | |
Creative AI | 52 | -1.2 ± 0.7 | 0 | 3 | |
Loop | 75 | -1.7 ± 0.8 | 1 | 4 | |
Glacier | 183 | -1.8 ± 0.5 | 1 | 7 | |
Coolheaded+1 | 80 | -2.0 ± 0.7 | 2 | 2 | |
Static Discharge+1 | 58 | -2.1 ± 0.5 | 0 | 2 | |
Sunder+1 | 83 | -2.1 ± 0.5 | 0 | 4 | |
Barrage+1 | 58 | -2.2 ± 0.6 | 0 | 1 | |
Capacitor+1 | 55 | -2.3 ± 1.3 | 1 | 4 | |
Loop+1 | 84 | -2.5 ± 0.5 | 0 | 5 | |
Biased Cognition+1 | 58 | -3.2 ± 0.9 | 0 | 3 |