listed cardnumber of times Sunder+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Sunder+1# times removing listed card causes model to take Sunder+1
Go for the Eyes+1 97 4.9 ± 0.860
Strike+1 100 4.7 ± 0.660
Melter 72 4.7 ± 0.750
Cold Snap 251 3.9 ± 0.4180
Streamline 57 3.9 ± 0.851
Doom and Gloom+1 71 3.8 ± 1.061
Compile Driver 84 3.7 ± 1.061
Strike 732 3.4 ± 0.2420
Dualcast+1 170 3.2 ± 0.471
TURBO 56 3.2 ± 0.840
Ball Lightning+1 106 3.0 ± 0.641
Beam Cell+1 60 3.0 ± 0.750
Defend 762 2.6 ± 0.1402
Sweeping Beam 107 2.4 ± 0.561
Streamline+1 109 2.3 ± 0.671
Reinforced Body 58 2.3 ± 0.520
Rebound 59 2.3 ± 0.841
Beam Cell 62 2.3 ± 0.810
Ball Lightning 293 2.2 ± 0.3141
Dualcast 628 2.2 ± 0.2306
Self Repair+1 61 2.1 ± 0.840
Seek 68 2.0 ± 0.650
Sweeping Beam+1 63 2.0 ± 0.731
FTL 70 1.8 ± 0.610
Doom and Gloom 68 1.8 ± 0.731
Steam Barrier 62 1.7 ± 0.651
Equilibrium 61 1.4 ± 1.013
Zap 466 1.4 ± 0.2134
Electrodynamics 151 1.2 ± 0.421
Zap+1 337 1.2 ± 0.3113
Barrage 62 1.0 ± 0.700
Echo Form 131 1.0 ± 0.540
Hologram 94 0.9 ± 0.411
Claw 97 0.9 ± 0.721
Core Surge 94 0.8 ± 0.320
Self Repair 145 0.8 ± 0.431
Biased Cognition 90 0.7 ± 0.511
White Noise 70 0.6 ± 0.401
Cold Snap+1 77 0.4 ± 0.711
Leap 128 0.4 ± 0.433
Go for the Eyes 105 0.2 ± 0.621
Defend+1 104 0.1 ± 0.400
Genetic Algorithm 62 0.0 ± 0.631
Boot Sequence 79 -0.1 ± 0.522
Charge Battery 189 -0.2 ± 0.331
Capacitor 101 -0.5 ± 0.602
Charge Battery+1 55 -0.5 ± 0.700
Coolheaded 213 -0.6 ± 0.311
Defragment+1 200 -0.7 ± 0.335
Chill 93 -0.8 ± 0.400
Defragment 111 -0.8 ± 0.503
Hologram+1 51 -1.0 ± 0.610
Creative AI 52 -1.2 ± 0.703
Loop 75 -1.7 ± 0.814
Glacier 183 -1.8 ± 0.517
Coolheaded+1 80 -2.0 ± 0.722
Static Discharge+1 58 -2.1 ± 0.502
Sunder+1 83 -2.1 ± 0.504
Barrage+1 58 -2.2 ± 0.601
Capacitor+1 55 -2.3 ± 1.314
Loop+1 84 -2.5 ± 0.505
Biased Cognition+1 58 -3.2 ± 0.903