| listed card | number of times Melter+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Melter+1 | # times removing listed card causes model to take Melter+1 | |
|---|---|---|---|---|---|
| Rebound | 60 | 3.5 ± 0.9 | 4 | 0 | |
| Go for the Eyes+1 | 86 | 3.2 ± 0.7 | 8 | 1 | |
| Streamline | 70 | 3.0 ± 0.7 | 5 | 0 | |
| Static Discharge | 54 | 2.9 ± 0.8 | 3 | 0 | |
| Streamline+1 | 87 | 2.8 ± 0.6 | 7 | 0 | |
| Ball Lightning+1 | 116 | 2.4 ± 0.6 | 8 | 0 | |
| Strike+1 | 86 | 2.3 ± 0.5 | 5 | 1 | |
| Sunder+1 | 78 | 2.3 ± 0.5 | 2 | 0 | |
| Doom and Gloom+1 | 59 | 2.2 ± 0.8 | 3 | 1 | |
| Melter | 65 | 2.2 ± 0.7 | 3 | 0 | |
| Steam Barrier | 62 | 2.1 ± 0.7 | 6 | 1 | |
| Doom and Gloom | 82 | 2.1 ± 0.5 | 2 | 0 | |
| Go for the Eyes | 89 | 2.0 ± 0.6 | 5 | 2 | |
| Dualcast+1 | 166 | 1.9 ± 0.4 | 7 | 0 | |
| Zap+1 | 343 | 1.8 ± 0.3 | 16 | 0 | |
| Sweeping Beam | 99 | 1.8 ± 0.4 | 5 | 1 | |
| Compile Driver | 93 | 1.8 ± 0.5 | 2 | 0 | |
| Beam Cell | 52 | 1.7 ± 0.9 | 3 | 0 | |
| Strike | 683 | 1.7 ± 0.1 | 26 | 0 | |
| Boot Sequence | 68 | 1.5 ± 0.5 | 1 | 0 | |
| Ball Lightning | 272 | 1.5 ± 0.2 | 7 | 0 | |
| Barrage | 68 | 1.5 ± 0.5 | 2 | 0 | |
| Claw | 82 | 1.2 ± 0.8 | 6 | 1 | |
| Leap | 86 | 1.1 ± 0.4 | 4 | 1 | |
| FTL | 67 | 0.9 ± 0.4 | 0 | 0 | |
| Core Surge | 91 | 0.9 ± 0.2 | 4 | 0 | |
| Static Discharge+1 | 61 | 0.7 ± 0.5 | 5 | 0 | |
| Beam Cell+1 | 62 | 0.7 ± 0.9 | 1 | 1 | |
| Seek | 66 | 0.7 ± 0.6 | 1 | 1 | |
| Equilibrium | 76 | 0.5 ± 0.4 | 0 | 1 | |
| Electrodynamics | 145 | 0.4 ± 0.8 | 2 | 3 | |
| White Noise | 62 | 0.3 ± 0.4 | 1 | 0 | |
| Zap | 410 | 0.3 ± 0.2 | 2 | 2 | |
| Cold Snap+1 | 82 | 0.3 ± 0.5 | 0 | 2 | |
| Chill | 104 | 0.2 ± 0.4 | 2 | 0 | |
| Reinforced Body | 55 | 0.2 ± 0.4 | 1 | 0 | |
| Cold Snap | 235 | 0.2 ± 0.2 | 1 | 0 | |
| Barrage+1 | 63 | 0.1 ± 0.5 | 1 | 1 | |
| Sweeping Beam+1 | 63 | 0.1 ± 0.5 | 2 | 2 | |
| Hologram+1 | 53 | 0.0 ± 0.5 | 1 | 2 | |
| Dualcast | 581 | -0.0 ± 0.2 | 7 | 6 | |
| Self Repair | 133 | -0.2 ± 0.2 | 1 | 1 | |
| Loop+1 | 74 | -0.3 ± 0.3 | 1 | 0 | |
| Defragment+1 | 201 | -0.3 ± 0.2 | 1 | 3 | |
| Defragment | 97 | -0.4 ± 0.4 | 2 | 2 | |
| Defend | 715 | -0.5 ± 0.1 | 4 | 5 | |
| Genetic Algorithm | 57 | -0.5 ± 0.3 | 0 | 1 | |
| Capacitor | 102 | -0.5 ± 0.6 | 1 | 2 | |
| Biased Cognition | 68 | -0.5 ± 0.5 | 0 | 1 | |
| Loop | 69 | -0.6 ± 0.2 | 1 | 0 | |
| Charge Battery | 179 | -0.7 ± 0.3 | 4 | 5 | |
| Hologram | 72 | -0.7 ± 0.6 | 0 | 1 | |
| Defend+1 | 110 | -0.7 ± 0.3 | 1 | 2 | |
| Echo Form | 124 | -1.2 ± 0.6 | 0 | 2 | |
| Coolheaded | 219 | -1.4 ± 0.3 | 2 | 4 | |
| Capacitor+1 | 53 | -1.7 ± 0.7 | 0 | 1 | |
| Coolheaded+1 | 90 | -2.2 ± 0.6 | 0 | 2 | |
| Glacier | 181 | -2.2 ± 0.4 | 0 | 4 |