| listed card | number of times Barrage+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Barrage+1 | # times removing listed card causes model to take Barrage+1 | |
|---|---|---|---|---|---|
| Capacitor+1 | 160 | 12.2 ± 1.0 | 36 | 0 | |
| Capacitor | 358 | 9.5 ± 0.6 | 68 | 0 | |
| Barrage | 162 | 6.3 ± 0.6 | 25 | 0 | |
| Rip and Tear | 92 | 5.1 ± 0.7 | 8 | 0 | |
| Sweeping Beam | 325 | 4.8 ± 0.4 | 25 | 2 | |
| Charge Battery+1 | 117 | 4.6 ± 0.6 | 11 | 0 | |
| Cold Snap | 743 | 4.5 ± 0.2 | 68 | 0 | |
| Bullseye+1 | 85 | 4.4 ± 0.9 | 7 | 1 | |
| Stack | 70 | 4.2 ± 1.0 | 3 | 0 | |
| Compile Driver | 289 | 4.1 ± 0.4 | 20 | 1 | |
| Melter+1 | 79 | 3.9 ± 0.8 | 9 | 0 | |
| Leap | 294 | 3.6 ± 0.3 | 23 | 0 | |
| Sweeping Beam+1 | 176 | 3.6 ± 0.6 | 11 | 0 | |
| Chaos | 56 | 3.2 ± 0.9 | 1 | 0 | |
| Rebound+1 | 58 | 3.1 ± 0.9 | 5 | 0 | |
| Rip and Tear+1 | 57 | 3.0 ± 0.6 | 3 | 0 | |
| Doubt | 74 | 3.0 ± 0.6 | 5 | 0 | |
| Coolheaded | 610 | 2.8 ± 0.2 | 27 | 1 | |
| Chill | 293 | 2.8 ± 0.3 | 12 | 0 | |
| Go for the Eyes+1 | 281 | 2.8 ± 0.4 | 17 | 0 | |
| Dualcast | 1847 | 2.6 ± 0.1 | 102 | 7 | |
| FTL | 257 | 2.6 ± 0.3 | 13 | 2 | |
| Blizzard | 54 | 2.6 ± 1.5 | 4 | 0 | |
| Multi-Cast | 50 | 2.5 ± 0.7 | 3 | 0 | |
| Loop+1 | 220 | 2.4 ± 0.4 | 14 | 1 | |
| Rainbow | 141 | 2.4 ± 0.5 | 9 | 0 | |
| Fission | 99 | 2.3 ± 0.4 | 6 | 1 | |
| Core Surge | 242 | 2.2 ± 0.3 | 8 | 0 | |
| Ball Lightning | 856 | 2.2 ± 0.2 | 32 | 2 | |
| Genetic Algorithm | 183 | 2.2 ± 0.3 | 6 | 0 | |
| Strike+1 | 321 | 2.1 ± 0.2 | 19 | 1 | |
| Rebound | 159 | 2.1 ± 0.5 | 6 | 0 | |
| Glacier | 586 | 2.0 ± 0.3 | 20 | 1 | |
| Cold Snap+1 | 248 | 2.0 ± 0.3 | 5 | 1 | |
| Strike | 2110 | 1.9 ± 0.1 | 96 | 6 | |
| Darkness | 81 | 1.9 ± 0.7 | 2 | 0 | |
| Machine Learning | 89 | 1.8 ± 0.5 | 5 | 0 | |
| Melter | 173 | 1.8 ± 0.4 | 8 | 1 | |
| Bullseye | 83 | 1.8 ± 0.6 | 8 | 0 | |
| Leap+1 | 57 | 1.7 ± 0.6 | 2 | 0 | |
| Barrage+1 | 207 | 1.7 ± 0.4 | 8 | 2 | |
| Rainbow+1 | 55 | 1.6 ± 0.6 | 1 | 0 | |
| Reinforced Body+1 | 78 | 1.6 ± 0.6 | 0 | 2 | |
| Ball Lightning+1 | 352 | 1.5 ± 0.3 | 15 | 3 | |
| Reinforced Body | 140 | 1.4 ± 0.3 | 4 | 1 | |
| Auto-Shields | 129 | 1.4 ± 0.4 | 11 | 1 | |
| Chaos+1 | 95 | 1.4 ± 0.6 | 7 | 1 | |
| Defend | 2228 | 1.4 ± 0.1 | 73 | 15 | |
| Boot Sequence | 217 | 1.3 ± 0.4 | 11 | 3 | |
| Glacier+1 | 111 | 1.3 ± 0.3 | 1 | 0 | |
| Doom and Gloom | 198 | 1.1 ± 0.3 | 9 | 2 | |
| Doom and Gloom+1 | 186 | 1.1 ± 0.5 | 6 | 6 | |
| Self Repair+1 | 124 | 1.0 ± 0.4 | 3 | 1 | |
| Self Repair | 388 | 1.0 ± 0.2 | 9 | 2 | |
| Electrodynamics+1 | 125 | 1.0 ± 0.6 | 2 | 4 | |
| Hello World | 53 | 1.0 ± 0.6 | 1 | 0 | |
| Buffer | 147 | 0.9 ± 0.4 | 4 | 0 | |
| Echo Form | 386 | 0.9 ± 0.3 | 10 | 1 | |
| Static Discharge+1 | 170 | 0.8 ± 0.3 | 4 | 1 | |
| Defend+1 | 335 | 0.8 ± 0.2 | 12 | 4 | |
| Genetic Algorithm+1 | 69 | 0.8 ± 0.6 | 3 | 2 | |
| FTL+1 | 88 | 0.8 ± 0.6 | 3 | 1 | |
| Sunder | 121 | 0.7 ± 0.4 | 4 | 0 | |
| Chill+1 | 82 | 0.7 ± 0.5 | 1 | 1 | |
| Recursion | 105 | 0.7 ± 0.5 | 1 | 3 | |
| Zap | 1316 | 0.6 ± 0.1 | 26 | 7 | |
| Equilibrium | 200 | 0.6 ± 0.3 | 4 | 1 | |
| Skim | 94 | 0.6 ± 0.5 | 3 | 0 | |
| Echo Form+1 | 66 | 0.5 ± 0.7 | 0 | 1 | |
| Beam Cell | 185 | 0.5 ± 0.4 | 4 | 4 | |
| Seek | 199 | 0.5 ± 0.2 | 9 | 0 | |
| Force Field | 66 | 0.5 ± 0.6 | 0 | 0 | |
| Biased Cognition+1 | 150 | 0.4 ± 0.4 | 4 | 2 | |
| Zap+1 | 1041 | 0.2 ± 0.1 | 20 | 12 | |
| Sunder+1 | 242 | 0.2 ± 0.3 | 6 | 2 | |
| Electrodynamics | 457 | 0.2 ± 0.3 | 8 | 7 | |
| TURBO | 163 | 0.1 ± 0.4 | 0 | 1 | |
| Charge Battery | 562 | 0.0 ± 0.1 | 8 | 7 | |
| Static Discharge | 150 | 0.0 ± 0.4 | 4 | 0 | |
| Defragment | 299 | -0.0 ± 0.2 | 5 | 4 | |
| Compile Driver+1 | 122 | -0.1 ± 0.5 | 1 | 1 | |
| Curse of the Bell | 129 | -0.2 ± 0.4 | 2 | 6 | |
| Coolheaded+1 | 301 | -0.2 ± 0.3 | 3 | 8 | |
| Darkness+1 | 80 | -0.2 ± 0.8 | 0 | 3 | |
| Defragment+1 | 578 | -0.3 ± 0.2 | 5 | 5 | |
| Go for the Eyes | 257 | -0.3 ± 0.4 | 9 | 3 | |
| Amplify | 77 | -0.4 ± 0.5 | 0 | 1 | |
| Storm+1 | 68 | -0.4 ± 0.6 | 2 | 1 | |
| Loop | 208 | -0.5 ± 0.2 | 3 | 3 | |
| Creative AI+1 | 69 | -0.6 ± 0.7 | 2 | 2 | |
| Beam Cell+1 | 230 | -0.6 ± 0.4 | 5 | 2 | |
| Apparition | 63 | -0.7 ± 0.4 | 1 | 2 | |
| Recursion+1 | 101 | -0.7 ± 0.5 | 2 | 5 | |
| Claw | 282 | -0.7 ± 0.4 | 8 | 6 | |
| Consume | 110 | -0.8 ± 0.5 | 2 | 3 | |
| Hologram+1 | 156 | -0.8 ± 0.3 | 2 | 1 | |
| Streamline | 179 | -0.8 ± 0.3 | 2 | 5 | |
| All for One+1 | 56 | -0.8 ± 0.7 | 0 | 0 | |
| Dualcast+1 | 500 | -0.9 ± 0.2 | 9 | 8 | |
| Tempest | 92 | -0.9 ± 0.6 | 0 | 2 | |
| Meteor Strike | 54 | -0.9 ± 0.6 | 0 | 0 | |
| Seek+1 | 68 | -1.0 ± 0.5 | 1 | 1 | |
| Thunder Strike | 67 | -1.0 ± 0.7 | 3 | 2 | |
| All for One | 122 | -1.0 ± 0.6 | 3 | 6 | |
| Recycle | 68 | -1.0 ± 0.6 | 1 | 1 | |
| White Noise+1 | 96 | -1.1 ± 0.5 | 0 | 4 | |
| Streamline+1 | 263 | -1.2 ± 0.3 | 5 | 6 | |
| Reboot | 99 | -1.2 ± 0.4 | 0 | 1 | |
| Double Energy | 56 | -1.3 ± 0.8 | 2 | 2 | |
| Steam Barrier | 170 | -1.3 ± 0.4 | 3 | 5 | |
| Hyperbeam+1 | 57 | -1.5 ± 1.1 | 0 | 3 | |
| Thunder Strike+1 | 67 | -1.5 ± 0.6 | 0 | 4 | |
| Buffer+1 | 114 | -1.6 ± 0.4 | 0 | 5 | |
| Biased Cognition | 226 | -1.6 ± 0.3 | 2 | 8 | |
| TURBO+1 | 88 | -1.6 ± 0.6 | 0 | 2 | |
| Apotheosis+1 | 59 | -1.8 ± 0.6 | 1 | 2 | |
| White Noise | 191 | -1.9 ± 0.3 | 0 | 9 | |
| Fission+1 | 84 | -1.9 ± 0.5 | 0 | 4 | |
| Core Surge+1 | 111 | -2.1 ± 0.6 | 1 | 5 | |
| Claw+1 | 132 | -2.3 ± 0.5 | 0 | 3 | |
| Creative AI | 167 | -2.5 ± 0.5 | 1 | 10 | |
| Heatsinks | 68 | -2.7 ± 0.8 | 0 | 3 | |
| Blizzard+1 | 96 | -3.0 ± 0.8 | 1 | 2 | |
| Hologram | 252 | -3.2 ± 0.3 | 0 | 6 | |
| Storm | 96 | -3.3 ± 0.8 | 1 | 10 | |
| Recycle+1 | 55 | -3.9 ± 0.9 | 0 | 3 | |
| Consume+1 | 150 | -4.4 ± 0.6 | 1 | 20 |