| listed card | number of times Scrape+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Scrape+1 | # times removing listed card causes model to take Scrape+1 | |
|---|---|---|---|---|---|
| Claw | 92 | 3.0 ± 0.7 | 0 | 0 | |
| Beam Cell | 59 | 2.7 ± 0.9 | 1 | 0 | |
| Go for the Eyes | 88 | 2.4 ± 0.7 | 0 | 0 | |
| TURBO | 50 | 2.0 ± 0.8 | 0 | 0 | |
| FTL | 67 | 1.3 ± 0.5 | 1 | 0 | |
| Seek | 63 | 1.1 ± 0.5 | 1 | 0 | |
| Zap+1 | 352 | 1.0 ± 0.2 | 0 | 0 | |
| Dualcast+1 | 145 | 0.9 ± 0.3 | 0 | 0 | |
| Beam Cell+1 | 64 | 0.9 ± 0.3 | 0 | 0 | |
| Go for the Eyes+1 | 93 | 0.8 ± 0.3 | 0 | 0 | |
| Boot Sequence | 67 | 0.8 ± 0.3 | 0 | 0 | |
| Streamline | 61 | 0.8 ± 0.3 | 0 | 0 | |
| Chill | 117 | 0.5 ± 0.2 | 0 | 0 | |
| Streamline+1 | 80 | 0.3 ± 0.2 | 0 | 0 | |
| Equilibrium | 64 | 0.3 ± 0.2 | 0 | 0 | |
| Hologram | 83 | 0.3 ± 0.1 | 0 | 0 | |
| Charge Battery | 195 | 0.2 ± 0.1 | 0 | 0 | |
| Doom and Gloom | 70 | 0.2 ± 0.2 | 0 | 0 | |
| White Noise | 69 | 0.2 ± 0.1 | 0 | 0 | |
| Sweeping Beam | 104 | 0.2 ± 0.2 | 0 | 0 | |
| Reinforced Body | 51 | 0.1 ± 0.2 | 0 | 0 | |
| Buffer | 57 | 0.1 ± 0.1 | 0 | 0 | |
| Dualcast | 624 | 0.1 ± 0.0 | 0 | 1 | |
| Hologram+1 | 68 | 0.0 ± 0.2 | 0 | 0 | |
| Strike+1 | 115 | 0.0 ± 0.1 | 0 | 0 | |
| Barrage | 70 | 0.0 ± 0.1 | 0 | 0 | |
| Glacier | 196 | -0.0 ± 0.1 | 0 | 1 | |
| Echo Form | 118 | -0.0 ± 0.1 | 0 | 0 | |
| Loop | 65 | -0.0 ± 0.2 | 0 | 0 | |
| Capacitor | 118 | -0.1 ± 0.2 | 0 | 0 | |
| Sunder+1 | 82 | -0.1 ± 0.1 | 0 | 0 | |
| Leap | 82 | -0.1 ± 0.1 | 0 | 1 | |
| Genetic Algorithm | 79 | -0.2 ± 0.2 | 0 | 1 | |
| Strike | 661 | -0.2 ± 0.0 | 0 | 1 | |
| Compile Driver | 101 | -0.2 ± 0.2 | 0 | 1 | |
| Self Repair | 120 | -0.2 ± 0.1 | 0 | 0 | |
| Core Surge | 88 | -0.2 ± 0.2 | 0 | 0 | |
| Doom and Gloom+1 | 70 | -0.3 ± 0.2 | 0 | 0 | |
| Zap | 417 | -0.3 ± 0.1 | 0 | 0 | |
| Cold Snap | 247 | -0.3 ± 0.1 | 0 | 0 | |
| Biased Cognition | 77 | -0.3 ± 0.1 | 0 | 0 | |
| Static Discharge+1 | 65 | -0.4 ± 0.2 | 0 | 0 | |
| Coolheaded | 224 | -0.4 ± 0.1 | 0 | 0 | |
| Ball Lightning | 265 | -0.4 ± 0.1 | 0 | 1 | |
| Defragment | 78 | -0.4 ± 0.2 | 0 | 0 | |
| Coolheaded+1 | 107 | -0.4 ± 0.2 | 0 | 0 | |
| Electrodynamics | 130 | -0.4 ± 0.1 | 0 | 1 | |
| Loop+1 | 82 | -0.5 ± 0.2 | 0 | 1 | |
| Self Repair+1 | 50 | -0.5 ± 0.2 | 0 | 0 | |
| Ball Lightning+1 | 113 | -0.5 ± 0.2 | 0 | 0 | |
| Biased Cognition+1 | 56 | -0.5 ± 0.2 | 0 | 0 | |
| Defragment+1 | 201 | -0.5 ± 0.1 | 0 | 1 | |
| Defend | 718 | -0.5 ± 0.1 | 0 | 3 | |
| Capacitor+1 | 69 | -0.5 ± 0.4 | 0 | 0 | |
| Defend+1 | 117 | -0.8 ± 0.2 | 0 | 0 | |
| Cold Snap+1 | 84 | -0.8 ± 0.2 | 0 | 0 | |
| Barrage+1 | 72 | -1.0 ± 0.3 | 0 | 0 |