listed cardnumber of times Scrape+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Scrape+1# times removing listed card causes model to take Scrape+1
Claw 92 3.0 ± 0.700
Beam Cell 59 2.7 ± 0.910
Go for the Eyes 88 2.4 ± 0.700
TURBO 50 2.0 ± 0.800
FTL 67 1.3 ± 0.510
Seek 63 1.1 ± 0.510
Zap+1 352 1.0 ± 0.200
Dualcast+1 145 0.9 ± 0.300
Beam Cell+1 64 0.9 ± 0.300
Go for the Eyes+1 93 0.8 ± 0.300
Boot Sequence 67 0.8 ± 0.300
Streamline 61 0.8 ± 0.300
Chill 117 0.5 ± 0.200
Streamline+1 80 0.3 ± 0.200
Equilibrium 64 0.3 ± 0.200
Hologram 83 0.3 ± 0.100
Charge Battery 195 0.2 ± 0.100
Doom and Gloom 70 0.2 ± 0.200
White Noise 69 0.2 ± 0.100
Sweeping Beam 104 0.2 ± 0.200
Reinforced Body 51 0.1 ± 0.200
Buffer 57 0.1 ± 0.100
Dualcast 624 0.1 ± 0.001
Hologram+1 68 0.0 ± 0.200
Strike+1 115 0.0 ± 0.100
Barrage 70 0.0 ± 0.100
Glacier 196 -0.0 ± 0.101
Echo Form 118 -0.0 ± 0.100
Loop 65 -0.0 ± 0.200
Capacitor 118 -0.1 ± 0.200
Sunder+1 82 -0.1 ± 0.100
Leap 82 -0.1 ± 0.101
Genetic Algorithm 79 -0.2 ± 0.201
Strike 661 -0.2 ± 0.001
Compile Driver 101 -0.2 ± 0.201
Self Repair 120 -0.2 ± 0.100
Core Surge 88 -0.2 ± 0.200
Doom and Gloom+1 70 -0.3 ± 0.200
Zap 417 -0.3 ± 0.100
Cold Snap 247 -0.3 ± 0.100
Biased Cognition 77 -0.3 ± 0.100
Static Discharge+1 65 -0.4 ± 0.200
Coolheaded 224 -0.4 ± 0.100
Ball Lightning 265 -0.4 ± 0.101
Defragment 78 -0.4 ± 0.200
Coolheaded+1 107 -0.4 ± 0.200
Electrodynamics 130 -0.4 ± 0.101
Loop+1 82 -0.5 ± 0.201
Self Repair+1 50 -0.5 ± 0.200
Ball Lightning+1 113 -0.5 ± 0.200
Biased Cognition+1 56 -0.5 ± 0.200
Defragment+1 201 -0.5 ± 0.101
Defend 718 -0.5 ± 0.103
Capacitor+1 69 -0.5 ± 0.400
Defend+1 117 -0.8 ± 0.200
Cold Snap+1 84 -0.8 ± 0.200
Barrage+1 72 -1.0 ± 0.300