listed cardnumber of times Equilibrium+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Equilibrium+1# times removing listed card causes model to take Equilibrium+1
Self Repair 142 6.2 ± 0.4100
Streamline+1 66 5.0 ± 1.100
Dualcast 565 4.8 ± 0.3424
Streamline 67 4.7 ± 0.830
Ball Lightning 293 4.6 ± 0.4200
Cold Snap 254 4.5 ± 0.4201
Sunder+1 60 4.4 ± 1.060
Ball Lightning+1 73 4.2 ± 0.820
Echo Form 119 4.0 ± 0.660
Sweeping Beam 86 3.9 ± 0.760
Core Surge 83 3.7 ± 0.661
Rebound 55 3.7 ± 1.050
Melter 54 3.7 ± 0.810
Go for the Eyes 86 3.6 ± 0.890
Compile Driver 104 3.3 ± 0.873
Capacitor+1 56 3.3 ± 1.132
Go for the Eyes+1 61 3.2 ± 0.731
Doom and Gloom 75 2.6 ± 0.740
Beam Cell+1 60 2.2 ± 1.052
Loop+1 77 2.1 ± 0.621
Loop 62 2.1 ± 0.710
Defend 671 2.0 ± 0.2185
Glacier+1 55 2.0 ± 1.100
Seek 65 1.9 ± 0.500
Hologram 72 1.8 ± 0.760
Genetic Algorithm 51 1.7 ± 0.810
Zap+1 317 1.6 ± 0.385
Zap 385 1.3 ± 0.296
Coolheaded 170 1.3 ± 0.441
Defend+1 108 1.3 ± 0.450
Charge Battery 147 1.2 ± 0.342
Charge Battery+1 86 1.1 ± 0.632
Strike+1 86 1.1 ± 0.560
Biased Cognition 80 1.0 ± 0.742
Dualcast+1 137 1.0 ± 0.541
Leap 81 0.9 ± 0.722
Strike 630 0.8 ± 0.173
FTL 73 0.8 ± 0.712
Consume+1 53 0.7 ± 1.010
Defragment+1 193 0.6 ± 0.424
Equilibrium 52 0.3 ± 0.810
Capacitor 91 0.1 ± 0.731
White Noise 60 0.1 ± 0.903
Electrodynamics 112 -0.2 ± 0.653
Coolheaded+1 118 -0.4 ± 0.645
Claw 84 -0.4 ± 1.024
Defragment 80 -0.6 ± 0.511
Hologram+1 89 -0.7 ± 0.610
Static Discharge+1 54 -0.8 ± 0.901
Glacier 167 -1.0 ± 0.417
Static Discharge 50 -1.2 ± 0.902
Chill 71 -1.2 ± 0.512
Recursion+1 50 -3.4 ± 0.902