listed cardnumber of times Recursion+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Recursion+1# times removing listed card causes model to take Recursion+1
Darkness+1 147 10.3 ± 1.0310
Recursion+1 176 8.9 ± 0.6220
Doom and Gloom+1 146 7.1 ± 0.8190
Melter 199 6.1 ± 0.6150
Beam Cell 186 5.9 ± 0.6200
Go for the Eyes 284 5.7 ± 0.5271
Chill 240 5.6 ± 0.5290
Recursion 72 5.4 ± 1.161
Boot Sequence 196 5.3 ± 0.5150
Bullseye 108 5.2 ± 0.7110
Auto-Shields 100 4.8 ± 0.8140
Tempest+1 80 4.8 ± 1.170
Doom and Gloom 250 4.5 ± 0.4170
Zap+1 1042 4.3 ± 0.2741
Darkness 78 3.9 ± 0.950
Rip and Tear 88 3.7 ± 0.860
Fission 77 3.4 ± 0.540
Doubt 56 3.4 ± 0.920
Leap 268 3.4 ± 0.3180
Chill+1 118 3.2 ± 0.690
Sweeping Beam+1 127 3.2 ± 0.581
Dualcast+1 494 3.2 ± 0.3322
Sweeping Beam 326 3.1 ± 0.3202
Steam Barrier+1 90 3.1 ± 0.710
FTL 240 3.0 ± 0.4143
Static Discharge 143 2.9 ± 0.690
Charge Battery 507 2.7 ± 0.2182
Steam Barrier 163 2.6 ± 0.581
Fusion+1 54 2.6 ± 0.831
Consume+1 176 2.5 ± 0.5100
Barrage 176 2.4 ± 0.461
Rebound 180 2.4 ± 0.5173
Hologram 207 2.4 ± 0.4100
Compile Driver 311 2.3 ± 0.4161
Glacier+1 202 2.3 ± 0.5111
Curse of the Bell 145 2.1 ± 0.490
Tempest 63 2.1 ± 0.740
Rainbow+1 103 2.0 ± 0.550
Reinforced Body 128 2.0 ± 0.531
Strike+1 319 1.9 ± 0.3100
Thunder Strike 76 1.8 ± 1.062
Double Energy+1 75 1.8 ± 0.630
Seek 189 1.6 ± 0.480
Bullseye+1 67 1.5 ± 0.720
Amplify 75 1.5 ± 0.630
Stack+1 71 1.5 ± 0.931
Loop 229 1.5 ± 0.364
Multi-Cast 55 1.4 ± 0.811
Rainbow 113 1.4 ± 0.630
Force Field 58 1.4 ± 0.840
Cold Snap 813 1.4 ± 0.22111
Self Repair+1 167 1.3 ± 0.462
All for One 140 1.2 ± 0.644
Claw 295 1.1 ± 0.586
Strike 2115 1.1 ± 0.16014
Equilibrium 166 1.1 ± 0.470
Dualcast 1851 0.9 ± 0.16317
Defragment 267 0.9 ± 0.342
Beam Cell+1 133 0.8 ± 0.623
Leap+1 139 0.8 ± 0.441
Self Repair 399 0.8 ± 0.274
Hologram+1 296 0.7 ± 0.3112
Charge Battery+1 237 0.6 ± 0.351
Loop+1 241 0.6 ± 0.343
Electrodynamics 432 0.5 ± 0.398
Defend 2254 0.5 ± 0.14222
Reboot 87 0.5 ± 0.511
White Noise 173 0.5 ± 0.362
Ball Lightning 966 0.4 ± 0.2259
Defragment+1 571 0.3 ± 0.247
Boot Sequence+1 63 0.3 ± 0.711
Amplify+1 61 0.3 ± 0.510
Seek+1 115 0.3 ± 0.522
Recycle+1 86 0.3 ± 0.841
Consume 62 0.2 ± 0.912
Storm+1 74 0.2 ± 0.701
Glacier 469 0.2 ± 0.396
Genetic Algorithm 187 0.0 ± 0.320
TURBO 127 -0.1 ± 0.542
Storm 87 -0.1 ± 0.720
Buffer 154 -0.2 ± 0.430
White Noise+1 163 -0.2 ± 0.432
Barrage+1 157 -0.2 ± 0.533
Genetic Algorithm+1 122 -0.2 ± 0.515
Machine Learning 108 -0.2 ± 0.513
Sunder+1 190 -0.2 ± 0.414
Coolheaded 523 -0.3 ± 0.2312
Go for the Eyes+1 150 -0.3 ± 0.653
Fission+1 129 -0.3 ± 0.501
Defend+1 345 -0.4 ± 0.261
Core Surge 283 -0.5 ± 0.205
Capacitor 309 -0.6 ± 0.326
Chaos+1 148 -0.6 ± 0.410
Streamline 185 -0.6 ± 0.441
Sunder 118 -0.7 ± 0.511
Heatsinks 70 -0.8 ± 0.910
Cold Snap+1 143 -0.8 ± 0.404
Claw+1 57 -0.9 ± 1.403
Zap 1313 -1.0 ± 0.11220
Static Discharge+1 169 -1.0 ± 0.403
Capacitor+1 185 -1.1 ± 0.626
Blizzard 70 -1.5 ± 1.312
Buffer+1 136 -1.5 ± 0.523
TURBO+1 134 -1.6 ± 0.525
Streamline+1 179 -1.8 ± 0.413
Skim+1 53 -1.8 ± 0.811
Meteor Strike 52 -1.9 ± 1.110
Apotheosis+1 62 -1.9 ± 0.815
Reboot+1 59 -1.9 ± 0.702
Skim 68 -2.5 ± 0.601
Electrodynamics+1 131 -2.6 ± 0.603
Creative AI+1 69 -2.7 ± 1.011
Coolheaded+1 446 -2.7 ± 0.3318
Biased Cognition 270 -2.8 ± 0.3114
Echo Form+1 68 -2.9 ± 0.603
Ball Lightning+1 200 -3.2 ± 0.518
Biased Cognition+1 136 -3.3 ± 0.509
Reinforced Body+1 90 -3.3 ± 0.700
Echo Form 376 -4.7 ± 0.4033
Equilibrium+1 82 -4.8 ± 0.7010
Creative AI 154 -5.6 ± 0.7012