listed cardnumber of times FTL+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip FTL+1# times removing listed card causes model to take FTL+1
Beam Cell 58 7.0 ± 1.240
Claw 89 4.8 ± 1.473
Go for the Eyes 75 4.2 ± 0.980
Zap+1 338 4.1 ± 0.3240
Go for the Eyes+1 92 4.0 ± 0.850
Chill 97 3.7 ± 0.640
Sunder+1 72 3.6 ± 0.840
Hologram 90 3.2 ± 0.680
Beam Cell+1 59 3.1 ± 1.121
FTL 63 2.9 ± 0.631
Steam Barrier 50 2.7 ± 1.141
Defend+1 132 2.5 ± 0.420
Sweeping Beam+1 68 2.3 ± 0.730
Sweeping Beam 107 2.3 ± 0.661
Boot Sequence 67 2.2 ± 0.610
Charge Battery 165 2.1 ± 0.4101
Dualcast+1 162 1.9 ± 0.460
Claw+1 56 1.7 ± 1.931
Hologram+1 62 1.7 ± 0.902
Dualcast 581 1.6 ± 0.2246
Compile Driver+1 50 1.5 ± 1.020
Genetic Algorithm 60 1.5 ± 0.730
Strike 652 1.4 ± 0.1212
Cold Snap 217 1.3 ± 0.341
Ball Lightning 256 1.3 ± 0.351
Streamline+1 84 1.2 ± 0.610
Core Surge 72 1.2 ± 0.540
Leap 99 1.1 ± 0.610
Barrage 57 1.1 ± 0.741
Coolheaded 207 1.1 ± 0.381
Melter 58 1.1 ± 0.621
Self Repair 125 1.0 ± 0.532
Doom and Gloom 56 0.9 ± 0.701
Compile Driver 89 0.8 ± 0.511
Coolheaded+1 102 0.6 ± 0.622
TURBO 68 0.3 ± 0.710
Echo Form 120 0.3 ± 0.401
Capacitor 110 0.2 ± 0.535
Static Discharge 56 0.2 ± 0.922
Buffer 51 0.1 ± 1.011
Creative AI 58 0.0 ± 1.021
Strike+1 100 0.0 ± 0.404
Capacitor+1 56 0.0 ± 1.001
Seek 71 -0.0 ± 0.512
Cold Snap+1 77 -0.3 ± 0.713
Loop 68 -0.3 ± 0.611
Defend 701 -0.4 ± 0.2913
Barrage+1 61 -0.5 ± 0.730
Defragment+1 159 -0.6 ± 0.424
White Noise 55 -0.6 ± 0.611
Loop+1 84 -0.8 ± 0.622
Zap 406 -0.9 ± 0.217
Equilibrium 67 -0.9 ± 0.601
Static Discharge+1 55 -1.0 ± 0.500
Electrodynamics 146 -1.1 ± 0.504
Defragment 94 -1.1 ± 0.511
Doom and Gloom+1 70 -1.2 ± 0.602
Biased Cognition 64 -1.8 ± 0.701
Ball Lightning+1 122 -1.8 ± 0.712
Glacier 192 -1.9 ± 0.524
Glacier+1 50 -2.5 ± 0.904
Biased Cognition+1 52 -3.9 ± 1.003