| listed card | number of times FTL+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip FTL+1 | # times removing listed card causes model to take FTL+1 | |
|---|---|---|---|---|---|
| Beam Cell | 58 | 7.0 ± 1.2 | 4 | 0 | |
| Claw | 89 | 4.8 ± 1.4 | 7 | 3 | |
| Go for the Eyes | 75 | 4.2 ± 0.9 | 8 | 0 | |
| Zap+1 | 338 | 4.1 ± 0.3 | 24 | 0 | |
| Go for the Eyes+1 | 92 | 4.0 ± 0.8 | 5 | 0 | |
| Chill | 97 | 3.7 ± 0.6 | 4 | 0 | |
| Sunder+1 | 72 | 3.6 ± 0.8 | 4 | 0 | |
| Hologram | 90 | 3.2 ± 0.6 | 8 | 0 | |
| Beam Cell+1 | 59 | 3.1 ± 1.1 | 2 | 1 | |
| FTL | 63 | 2.9 ± 0.6 | 3 | 1 | |
| Steam Barrier | 50 | 2.7 ± 1.1 | 4 | 1 | |
| Defend+1 | 132 | 2.5 ± 0.4 | 2 | 0 | |
| Sweeping Beam+1 | 68 | 2.3 ± 0.7 | 3 | 0 | |
| Sweeping Beam | 107 | 2.3 ± 0.6 | 6 | 1 | |
| Boot Sequence | 67 | 2.2 ± 0.6 | 1 | 0 | |
| Charge Battery | 165 | 2.1 ± 0.4 | 10 | 1 | |
| Dualcast+1 | 162 | 1.9 ± 0.4 | 6 | 0 | |
| Claw+1 | 56 | 1.7 ± 1.9 | 3 | 1 | |
| Hologram+1 | 62 | 1.7 ± 0.9 | 0 | 2 | |
| Dualcast | 581 | 1.6 ± 0.2 | 24 | 6 | |
| Compile Driver+1 | 50 | 1.5 ± 1.0 | 2 | 0 | |
| Genetic Algorithm | 60 | 1.5 ± 0.7 | 3 | 0 | |
| Strike | 652 | 1.4 ± 0.1 | 21 | 2 | |
| Cold Snap | 217 | 1.3 ± 0.3 | 4 | 1 | |
| Ball Lightning | 256 | 1.3 ± 0.3 | 5 | 1 | |
| Streamline+1 | 84 | 1.2 ± 0.6 | 1 | 0 | |
| Core Surge | 72 | 1.2 ± 0.5 | 4 | 0 | |
| Leap | 99 | 1.1 ± 0.6 | 1 | 0 | |
| Barrage | 57 | 1.1 ± 0.7 | 4 | 1 | |
| Coolheaded | 207 | 1.1 ± 0.3 | 8 | 1 | |
| Melter | 58 | 1.1 ± 0.6 | 2 | 1 | |
| Self Repair | 125 | 1.0 ± 0.5 | 3 | 2 | |
| Doom and Gloom | 56 | 0.9 ± 0.7 | 0 | 1 | |
| Compile Driver | 89 | 0.8 ± 0.5 | 1 | 1 | |
| Coolheaded+1 | 102 | 0.6 ± 0.6 | 2 | 2 | |
| TURBO | 68 | 0.3 ± 0.7 | 1 | 0 | |
| Echo Form | 120 | 0.3 ± 0.4 | 0 | 1 | |
| Capacitor | 110 | 0.2 ± 0.5 | 3 | 5 | |
| Static Discharge | 56 | 0.2 ± 0.9 | 2 | 2 | |
| Buffer | 51 | 0.1 ± 1.0 | 1 | 1 | |
| Creative AI | 58 | 0.0 ± 1.0 | 2 | 1 | |
| Strike+1 | 100 | 0.0 ± 0.4 | 0 | 4 | |
| Capacitor+1 | 56 | 0.0 ± 1.0 | 0 | 1 | |
| Seek | 71 | -0.0 ± 0.5 | 1 | 2 | |
| Cold Snap+1 | 77 | -0.3 ± 0.7 | 1 | 3 | |
| Loop | 68 | -0.3 ± 0.6 | 1 | 1 | |
| Defend | 701 | -0.4 ± 0.2 | 9 | 13 | |
| Barrage+1 | 61 | -0.5 ± 0.7 | 3 | 0 | |
| Defragment+1 | 159 | -0.6 ± 0.4 | 2 | 4 | |
| White Noise | 55 | -0.6 ± 0.6 | 1 | 1 | |
| Loop+1 | 84 | -0.8 ± 0.6 | 2 | 2 | |
| Zap | 406 | -0.9 ± 0.2 | 1 | 7 | |
| Equilibrium | 67 | -0.9 ± 0.6 | 0 | 1 | |
| Static Discharge+1 | 55 | -1.0 ± 0.5 | 0 | 0 | |
| Electrodynamics | 146 | -1.1 ± 0.5 | 0 | 4 | |
| Defragment | 94 | -1.1 ± 0.5 | 1 | 1 | |
| Doom and Gloom+1 | 70 | -1.2 ± 0.6 | 0 | 2 | |
| Biased Cognition | 64 | -1.8 ± 0.7 | 0 | 1 | |
| Ball Lightning+1 | 122 | -1.8 ± 0.7 | 1 | 2 | |
| Glacier | 192 | -1.9 ± 0.5 | 2 | 4 | |
| Glacier+1 | 50 | -2.5 ± 0.9 | 0 | 4 | |
| Biased Cognition+1 | 52 | -3.9 ± 1.0 | 0 | 3 |