| listed card | number of times Claw+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Claw+1 | # times removing listed card causes model to take Claw+1 | |
|---|---|---|---|---|---|
| Claw+1 | 144 | 16.9 ± 1.3 | 33 | 0 | |
| Claw | 281 | 16.2 ± 1.0 | 69 | 0 | |
| Beam Cell+1 | 178 | 9.4 ± 0.9 | 22 | 0 | |
| Go for the Eyes | 291 | 8.9 ± 0.6 | 27 | 0 | |
| All for One | 122 | 7.4 ± 1.0 | 7 | 0 | |
| FTL+1 | 76 | 7.3 ± 1.1 | 12 | 0 | |
| Beam Cell | 184 | 7.2 ± 0.7 | 12 | 0 | |
| Go for the Eyes+1 | 289 | 6.7 ± 0.6 | 30 | 0 | |
| Steam Barrier | 183 | 4.0 ± 0.5 | 8 | 0 | |
| FTL | 220 | 4.0 ± 0.4 | 6 | 1 | |
| Stack | 90 | 3.9 ± 1.0 | 5 | 0 | |
| Boot Sequence | 212 | 3.3 ± 0.4 | 8 | 0 | |
| Seek | 214 | 3.2 ± 0.4 | 7 | 0 | |
| Fission | 112 | 2.4 ± 0.4 | 3 | 0 | |
| TURBO+1 | 74 | 2.4 ± 0.6 | 1 | 0 | |
| Streamline | 182 | 2.2 ± 0.3 | 2 | 0 | |
| Streamline+1 | 261 | 2.2 ± 0.3 | 11 | 1 | |
| Rip and Tear | 91 | 2.1 ± 0.6 | 5 | 1 | |
| Rebound | 122 | 2.1 ± 0.5 | 5 | 0 | |
| Rip and Tear+1 | 66 | 2.0 ± 0.5 | 2 | 0 | |
| Melter+1 | 77 | 1.9 ± 0.6 | 2 | 0 | |
| Rebound+1 | 64 | 1.8 ± 0.5 | 0 | 0 | |
| Chill+1 | 74 | 1.7 ± 0.6 | 1 | 0 | |
| Sweeping Beam | 328 | 1.5 ± 0.2 | 3 | 0 | |
| Zap+1 | 1055 | 1.5 ± 0.1 | 22 | 1 | |
| Chill | 305 | 1.4 ± 0.2 | 5 | 1 | |
| Doubt | 57 | 1.3 ± 0.7 | 1 | 0 | |
| Seek+1 | 72 | 1.3 ± 0.5 | 0 | 0 | |
| Bullseye | 94 | 1.0 ± 0.4 | 0 | 0 | |
| Hologram+1 | 180 | 1.0 ± 0.3 | 3 | 0 | |
| Melter | 163 | 1.0 ± 0.3 | 1 | 1 | |
| Curse of the Bell | 136 | 0.9 ± 0.3 | 2 | 0 | |
| Strike+1 | 280 | 0.9 ± 0.2 | 4 | 1 | |
| Recursion+1 | 94 | 0.9 ± 0.4 | 0 | 0 | |
| Dualcast+1 | 448 | 0.8 ± 0.2 | 5 | 2 | |
| Hyperbeam+1 | 55 | 0.8 ± 1.3 | 1 | 0 | |
| Hologram | 249 | 0.8 ± 0.2 | 2 | 0 | |
| Multi-Cast | 77 | 0.8 ± 0.4 | 2 | 0 | |
| TURBO | 155 | 0.7 ± 0.4 | 1 | 0 | |
| Force Field | 62 | 0.6 ± 0.6 | 1 | 0 | |
| Barrage | 155 | 0.6 ± 0.3 | 1 | 3 | |
| Compile Driver | 286 | 0.6 ± 0.2 | 2 | 3 | |
| Echo Form+1 | 93 | 0.5 ± 0.4 | 1 | 0 | |
| Recycle+1 | 60 | 0.4 ± 0.6 | 1 | 0 | |
| Auto-Shields | 128 | 0.3 ± 0.4 | 2 | 1 | |
| Fission+1 | 88 | 0.2 ± 0.3 | 1 | 0 | |
| Core Surge | 268 | 0.1 ± 0.2 | 1 | 3 | |
| Cold Snap | 757 | 0.1 ± 0.1 | 4 | 6 | |
| Strike | 2096 | 0.1 ± 0.1 | 12 | 15 | |
| Tempest+1 | 64 | 0.0 ± 0.6 | 1 | 2 | |
| Leap | 276 | -0.2 ± 0.2 | 3 | 1 | |
| Dualcast | 1885 | -0.2 ± 0.1 | 17 | 14 | |
| Reinforced Body+1 | 64 | -0.2 ± 0.5 | 0 | 0 | |
| Bullseye+1 | 83 | -0.3 ± 0.4 | 0 | 0 | |
| Recursion | 86 | -0.5 ± 0.5 | 2 | 0 | |
| Reboot | 105 | -0.5 ± 0.4 | 0 | 1 | |
| Thunder Strike+1 | 54 | -0.6 ± 1.0 | 2 | 0 | |
| Sunder+1 | 249 | -0.6 ± 0.2 | 1 | 5 | |
| Zap | 1294 | -0.6 ± 0.1 | 2 | 13 | |
| Defend+1 | 338 | -0.6 ± 0.2 | 1 | 5 | |
| Buffer+1 | 136 | -0.7 ± 0.3 | 1 | 0 | |
| Sunder | 83 | -0.7 ± 0.3 | 0 | 1 | |
| Thunder Strike | 69 | -0.7 ± 0.9 | 3 | 0 | |
| Charge Battery | 612 | -0.7 ± 0.1 | 2 | 9 | |
| Ball Lightning | 846 | -0.8 ± 0.1 | 1 | 13 | |
| Glacier+1 | 125 | -0.8 ± 0.3 | 0 | 1 | |
| White Noise | 203 | -0.8 ± 0.3 | 0 | 5 | |
| Apotheosis+1 | 60 | -0.8 ± 0.5 | 0 | 2 | |
| Skim | 97 | -0.8 ± 0.3 | 0 | 0 | |
| Self Repair | 425 | -0.8 ± 0.2 | 1 | 5 | |
| Defragment | 276 | -0.9 ± 0.2 | 1 | 6 | |
| Coolheaded | 618 | -0.9 ± 0.1 | 1 | 6 | |
| Core Surge+1 | 104 | -1.0 ± 0.5 | 3 | 2 | |
| Blizzard | 52 | -1.1 ± 0.9 | 1 | 1 | |
| Echo Form | 395 | -1.1 ± 0.2 | 1 | 9 | |
| Static Discharge | 143 | -1.1 ± 0.3 | 0 | 1 | |
| Storm | 98 | -1.2 ± 0.5 | 1 | 1 | |
| Amplify | 76 | -1.2 ± 0.4 | 0 | 0 | |
| Barrage+1 | 184 | -1.2 ± 0.3 | 1 | 7 | |
| Tempest | 79 | -1.3 ± 0.5 | 0 | 0 | |
| Chaos | 52 | -1.3 ± 0.8 | 1 | 3 | |
| Capacitor | 339 | -1.3 ± 0.2 | 0 | 3 | |
| Loop+1 | 236 | -1.4 ± 0.2 | 0 | 3 | |
| Chaos+1 | 97 | -1.4 ± 0.5 | 0 | 1 | |
| Machine Learning | 102 | -1.5 ± 0.5 | 0 | 0 | |
| Coolheaded+1 | 303 | -1.5 ± 0.3 | 2 | 4 | |
| Genetic Algorithm | 202 | -1.6 ± 0.3 | 0 | 6 | |
| Recycle | 63 | -1.6 ± 0.6 | 0 | 0 | |
| Defend | 2235 | -1.6 ± 0.1 | 0 | 50 | |
| Consume | 94 | -1.6 ± 0.6 | 0 | 2 | |
| Sweeping Beam+1 | 182 | -1.7 ± 0.3 | 0 | 5 | |
| Apparition | 61 | -1.9 ± 0.6 | 0 | 1 | |
| Heatsinks | 62 | -2.0 ± 0.6 | 0 | 2 | |
| Buffer | 136 | -2.0 ± 0.3 | 0 | 5 | |
| Static Discharge+1 | 184 | -2.0 ± 0.4 | 0 | 7 | |
| Reinforced Body | 160 | -2.1 ± 0.3 | 0 | 5 | |
| Charge Battery+1 | 163 | -2.1 ± 0.4 | 0 | 5 | |
| Capacitor+1 | 146 | -2.1 ± 0.5 | 0 | 5 | |
| Equilibrium | 221 | -2.1 ± 0.3 | 0 | 5 | |
| Ball Lightning+1 | 329 | -2.2 ± 0.2 | 0 | 9 | |
| Loop | 218 | -2.2 ± 0.3 | 0 | 8 | |
| Storm+1 | 74 | -2.2 ± 0.7 | 0 | 2 | |
| Genetic Algorithm+1 | 91 | -2.2 ± 0.5 | 0 | 1 | |
| Electrodynamics+1 | 105 | -2.3 ± 0.6 | 0 | 3 | |
| Consume+1 | 143 | -2.3 ± 0.5 | 0 | 7 | |
| Creative AI | 160 | -2.4 ± 0.4 | 0 | 8 | |
| Biased Cognition+1 | 144 | -2.4 ± 0.5 | 0 | 6 | |
| Doom and Gloom | 202 | -2.4 ± 0.4 | 0 | 3 | |
| Darkness | 72 | -2.4 ± 0.8 | 0 | 4 | |
| Darkness+1 | 94 | -2.5 ± 0.7 | 0 | 2 | |
| Glacier | 559 | -2.5 ± 0.2 | 1 | 18 | |
| Biased Cognition | 236 | -2.6 ± 0.3 | 0 | 14 | |
| Doom and Gloom+1 | 165 | -2.6 ± 0.4 | 0 | 5 | |
| Electrodynamics | 423 | -2.7 ± 0.3 | 0 | 16 | |
| Cold Snap+1 | 246 | -2.7 ± 0.3 | 0 | 7 | |
| Defragment+1 | 579 | -2.7 ± 0.2 | 0 | 28 | |
| Creative AI+1 | 88 | -2.8 ± 0.7 | 0 | 4 | |
| Blizzard+1 | 82 | -2.9 ± 0.9 | 0 | 1 | |
| Rainbow+1 | 66 | -3.2 ± 0.8 | 0 | 4 | |
| Self Repair+1 | 159 | -3.4 ± 0.5 | 0 | 14 | |
| White Noise+1 | 121 | -3.5 ± 0.6 | 0 | 4 | |
| Compile Driver+1 | 152 | -3.5 ± 0.5 | 0 | 8 | |
| Leap+1 | 85 | -3.6 ± 0.9 | 0 | 2 | |
| Rainbow | 116 | -3.9 ± 0.6 | 0 | 4 |