listed cardnumber of times Fusion+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Fusion+1# times removing listed card causes model to take Fusion+1
Sunder+1 60 5.9 ± 1.140
Streamline+1 67 4.0 ± 0.720
Echo Form 123 3.2 ± 0.620
Loop+1 81 3.1 ± 0.650
Creative AI 55 3.1 ± 0.910
Streamline 66 3.1 ± 0.630
Dualcast+1 137 3.0 ± 0.410
Capacitor 132 2.8 ± 0.560
Charge Battery+1 70 2.7 ± 0.640
Rebound 55 2.7 ± 0.811
Capacitor+1 89 2.6 ± 0.831
Beam Cell 50 2.3 ± 0.710
Melter 59 2.3 ± 0.841
Zap+1 329 2.1 ± 0.370
Reinforced Body 52 2.0 ± 0.600
Barrage 53 2.0 ± 0.610
Leap+1 57 2.0 ± 0.731
Compile Driver 88 1.9 ± 0.530
Equilibrium 67 1.9 ± 0.520
Boot Sequence 60 1.9 ± 0.600
Sweeping Beam 115 1.9 ± 0.530
Consume+1 60 1.7 ± 0.741
Recursion+1 61 1.7 ± 0.910
Strike 686 1.6 ± 0.1160
Cold Snap 266 1.6 ± 0.240
Self Repair+1 51 1.6 ± 0.600
Static Discharge 50 1.5 ± 0.810
Strike+1 98 1.5 ± 0.320
Self Repair 132 1.5 ± 0.421
Go for the Eyes 103 1.4 ± 0.622
Buffer+1 51 1.4 ± 0.610
Biased Cognition 87 1.4 ± 0.510
Dualcast 638 1.3 ± 0.2165
Claw 106 1.3 ± 0.872
Defend 744 1.3 ± 0.1152
Seek 56 1.0 ± 0.500
Loop 90 1.0 ± 0.430
Core Surge 120 1.0 ± 0.220
Charge Battery 162 0.9 ± 0.331
Doom and Gloom+1 52 0.9 ± 0.800
Doom and Gloom 63 0.9 ± 0.730
Zap 451 0.9 ± 0.181
Leap 103 0.9 ± 0.420
White Noise+1 65 0.7 ± 0.501
FTL 70 0.7 ± 0.510
Chaos+1 57 0.6 ± 0.410
Genetic Algorithm 57 0.5 ± 0.620
Electrodynamics 121 0.5 ± 0.631
Beam Cell+1 56 0.5 ± 0.912
Hologram 77 0.4 ± 0.500
Glacier 154 0.3 ± 0.201
Coolheaded 180 0.1 ± 0.202
Hologram+1 88 0.1 ± 0.513
Ball Lightning+1 73 -0.0 ± 0.413
Chill 88 -0.1 ± 0.410
Ball Lightning 280 -0.1 ± 0.274
Defragment+1 201 -0.1 ± 0.212
Glacier+1 76 -0.2 ± 0.512
Defend+1 121 -0.2 ± 0.303
Defragment 76 -0.5 ± 0.401
Barrage+1 53 -0.8 ± 0.801
Steam Barrier 53 -1.1 ± 0.711
Go for the Eyes+1 51 -1.1 ± 0.513
Coolheaded+1 139 -2.0 ± 0.524