| listed card | number of times Fusion+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Fusion+1 | # times removing listed card causes model to take Fusion+1 | |
|---|---|---|---|---|---|
| Sunder+1 | 60 | 5.9 ± 1.1 | 4 | 0 | |
| Streamline+1 | 67 | 4.0 ± 0.7 | 2 | 0 | |
| Echo Form | 123 | 3.2 ± 0.6 | 2 | 0 | |
| Loop+1 | 81 | 3.1 ± 0.6 | 5 | 0 | |
| Creative AI | 55 | 3.1 ± 0.9 | 1 | 0 | |
| Streamline | 66 | 3.1 ± 0.6 | 3 | 0 | |
| Dualcast+1 | 137 | 3.0 ± 0.4 | 1 | 0 | |
| Capacitor | 132 | 2.8 ± 0.5 | 6 | 0 | |
| Charge Battery+1 | 70 | 2.7 ± 0.6 | 4 | 0 | |
| Rebound | 55 | 2.7 ± 0.8 | 1 | 1 | |
| Capacitor+1 | 89 | 2.6 ± 0.8 | 3 | 1 | |
| Beam Cell | 50 | 2.3 ± 0.7 | 1 | 0 | |
| Melter | 59 | 2.3 ± 0.8 | 4 | 1 | |
| Zap+1 | 329 | 2.1 ± 0.3 | 7 | 0 | |
| Reinforced Body | 52 | 2.0 ± 0.6 | 0 | 0 | |
| Barrage | 53 | 2.0 ± 0.6 | 1 | 0 | |
| Leap+1 | 57 | 2.0 ± 0.7 | 3 | 1 | |
| Compile Driver | 88 | 1.9 ± 0.5 | 3 | 0 | |
| Equilibrium | 67 | 1.9 ± 0.5 | 2 | 0 | |
| Boot Sequence | 60 | 1.9 ± 0.6 | 0 | 0 | |
| Sweeping Beam | 115 | 1.9 ± 0.5 | 3 | 0 | |
| Consume+1 | 60 | 1.7 ± 0.7 | 4 | 1 | |
| Recursion+1 | 61 | 1.7 ± 0.9 | 1 | 0 | |
| Strike | 686 | 1.6 ± 0.1 | 16 | 0 | |
| Cold Snap | 266 | 1.6 ± 0.2 | 4 | 0 | |
| Self Repair+1 | 51 | 1.6 ± 0.6 | 0 | 0 | |
| Static Discharge | 50 | 1.5 ± 0.8 | 1 | 0 | |
| Strike+1 | 98 | 1.5 ± 0.3 | 2 | 0 | |
| Self Repair | 132 | 1.5 ± 0.4 | 2 | 1 | |
| Go for the Eyes | 103 | 1.4 ± 0.6 | 2 | 2 | |
| Buffer+1 | 51 | 1.4 ± 0.6 | 1 | 0 | |
| Biased Cognition | 87 | 1.4 ± 0.5 | 1 | 0 | |
| Dualcast | 638 | 1.3 ± 0.2 | 16 | 5 | |
| Claw | 106 | 1.3 ± 0.8 | 7 | 2 | |
| Defend | 744 | 1.3 ± 0.1 | 15 | 2 | |
| Seek | 56 | 1.0 ± 0.5 | 0 | 0 | |
| Loop | 90 | 1.0 ± 0.4 | 3 | 0 | |
| Core Surge | 120 | 1.0 ± 0.2 | 2 | 0 | |
| Charge Battery | 162 | 0.9 ± 0.3 | 3 | 1 | |
| Doom and Gloom+1 | 52 | 0.9 ± 0.8 | 0 | 0 | |
| Doom and Gloom | 63 | 0.9 ± 0.7 | 3 | 0 | |
| Zap | 451 | 0.9 ± 0.1 | 8 | 1 | |
| Leap | 103 | 0.9 ± 0.4 | 2 | 0 | |
| White Noise+1 | 65 | 0.7 ± 0.5 | 0 | 1 | |
| FTL | 70 | 0.7 ± 0.5 | 1 | 0 | |
| Chaos+1 | 57 | 0.6 ± 0.4 | 1 | 0 | |
| Genetic Algorithm | 57 | 0.5 ± 0.6 | 2 | 0 | |
| Electrodynamics | 121 | 0.5 ± 0.6 | 3 | 1 | |
| Beam Cell+1 | 56 | 0.5 ± 0.9 | 1 | 2 | |
| Hologram | 77 | 0.4 ± 0.5 | 0 | 0 | |
| Glacier | 154 | 0.3 ± 0.2 | 0 | 1 | |
| Coolheaded | 180 | 0.1 ± 0.2 | 0 | 2 | |
| Hologram+1 | 88 | 0.1 ± 0.5 | 1 | 3 | |
| Ball Lightning+1 | 73 | -0.0 ± 0.4 | 1 | 3 | |
| Chill | 88 | -0.1 ± 0.4 | 1 | 0 | |
| Ball Lightning | 280 | -0.1 ± 0.2 | 7 | 4 | |
| Defragment+1 | 201 | -0.1 ± 0.2 | 1 | 2 | |
| Glacier+1 | 76 | -0.2 ± 0.5 | 1 | 2 | |
| Defend+1 | 121 | -0.2 ± 0.3 | 0 | 3 | |
| Defragment | 76 | -0.5 ± 0.4 | 0 | 1 | |
| Barrage+1 | 53 | -0.8 ± 0.8 | 0 | 1 | |
| Steam Barrier | 53 | -1.1 ± 0.7 | 1 | 1 | |
| Go for the Eyes+1 | 51 | -1.1 ± 0.5 | 1 | 3 | |
| Coolheaded+1 | 139 | -2.0 ± 0.5 | 2 | 4 |