listed card | number of times TURBO+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip TURBO+1 | # times removing listed card causes model to take TURBO+1 | |
---|---|---|---|---|---|
Heatsinks | 71 | 7.9 ± 1.2 | 4 | 0 | |
Tempest | 63 | 7.4 ± 1.3 | 6 | 1 | |
Multi-Cast | 55 | 7.2 ± 1.4 | 7 | 0 | |
Creative AI | 174 | 6.1 ± 0.6 | 21 | 0 | |
Echo Form+1 | 75 | 5.5 ± 0.9 | 8 | 0 | |
Creative AI+1 | 77 | 5.5 ± 1.0 | 4 | 0 | |
Recycle | 50 | 4.9 ± 1.2 | 2 | 0 | |
Consume | 86 | 4.7 ± 0.7 | 6 | 0 | |
Doom and Gloom | 268 | 4.6 ± 0.4 | 20 | 0 | |
Tempest+1 | 93 | 4.3 ± 0.8 | 6 | 0 | |
TURBO | 118 | 4.2 ± 0.7 | 10 | 0 | |
Buffer | 131 | 4.0 ± 0.5 | 7 | 0 | |
Recursion | 96 | 4.0 ± 0.7 | 9 | 1 | |
Static Discharge+1 | 196 | 3.9 ± 0.5 | 10 | 0 | |
Echo Form | 392 | 3.8 ± 0.3 | 17 | 0 | |
Auto-Shields | 97 | 3.6 ± 0.7 | 4 | 0 | |
Hello World | 51 | 3.5 ± 0.8 | 3 | 0 | |
Storm | 91 | 3.5 ± 0.8 | 4 | 1 | |
Rainbow | 111 | 3.3 ± 0.5 | 4 | 0 | |
Streamline | 207 | 3.2 ± 0.4 | 10 | 2 | |
Streamline+1 | 199 | 3.2 ± 0.4 | 7 | 1 | |
Fusion+1 | 58 | 3.1 ± 0.9 | 3 | 0 | |
Skim | 82 | 3.1 ± 0.5 | 1 | 0 | |
White Noise | 177 | 2.9 ± 0.4 | 11 | 0 | |
Equilibrium | 178 | 2.9 ± 0.4 | 7 | 0 | |
Storm+1 | 84 | 2.9 ± 0.8 | 3 | 0 | |
Consume+1 | 164 | 2.8 ± 0.4 | 6 | 0 | |
Stack | 60 | 2.8 ± 1.1 | 3 | 1 | |
Thunder Strike | 91 | 2.8 ± 0.8 | 3 | 1 | |
Electrodynamics | 407 | 2.7 ± 0.4 | 11 | 1 | |
Buffer+1 | 116 | 2.7 ± 0.6 | 2 | 0 | |
Meteor Strike | 69 | 2.7 ± 0.7 | 1 | 0 | |
Fission | 82 | 2.6 ± 0.6 | 2 | 0 | |
Biased Cognition | 247 | 2.5 ± 0.3 | 4 | 1 | |
Double Energy+1 | 83 | 2.5 ± 0.6 | 4 | 0 | |
Genetic Algorithm+1 | 136 | 2.4 ± 0.4 | 4 | 0 | |
Genetic Algorithm | 177 | 2.3 ± 0.4 | 7 | 0 | |
Coolheaded+1 | 426 | 2.3 ± 0.2 | 11 | 0 | |
Glacier+1 | 159 | 2.2 ± 0.4 | 6 | 0 | |
All for One | 139 | 2.2 ± 0.8 | 6 | 2 | |
Sunder | 121 | 2.2 ± 0.4 | 1 | 0 | |
Stack+1 | 59 | 2.2 ± 0.8 | 5 | 0 | |
Hologram | 247 | 2.1 ± 0.3 | 7 | 0 | |
Multi-Cast+1 | 62 | 2.1 ± 0.6 | 3 | 0 | |
Steam Barrier | 166 | 2.0 ± 0.4 | 9 | 0 | |
Charge Battery+1 | 266 | 2.0 ± 0.3 | 8 | 0 | |
Force Field | 61 | 1.9 ± 0.6 | 2 | 0 | |
Dualcast+1 | 500 | 1.8 ± 0.2 | 10 | 0 | |
Bullseye+1 | 62 | 1.8 ± 0.8 | 1 | 0 | |
Recycle+1 | 87 | 1.8 ± 0.6 | 2 | 1 | |
Go for the Eyes | 304 | 1.7 ± 0.3 | 8 | 3 | |
Zap | 1355 | 1.7 ± 0.1 | 30 | 2 | |
Glacier | 505 | 1.7 ± 0.2 | 18 | 1 | |
Charge Battery | 500 | 1.6 ± 0.2 | 13 | 2 | |
Sweeping Beam | 300 | 1.6 ± 0.3 | 11 | 1 | |
Seek | 208 | 1.5 ± 0.3 | 8 | 0 | |
Melter | 178 | 1.5 ± 0.4 | 13 | 2 | |
Equilibrium+1 | 76 | 1.5 ± 0.4 | 2 | 0 | |
Capacitor+1 | 191 | 1.4 ± 0.5 | 6 | 0 | |
Capacitor | 365 | 1.4 ± 0.3 | 11 | 0 | |
Chill+1 | 115 | 1.4 ± 0.4 | 0 | 0 | |
Reinforced Body+1 | 128 | 1.4 ± 0.4 | 0 | 1 | |
Loop+1 | 246 | 1.3 ± 0.3 | 5 | 1 | |
Electrodynamics+1 | 122 | 1.3 ± 0.5 | 4 | 2 | |
Chill | 277 | 1.1 ± 0.2 | 5 | 0 | |
Coolheaded | 597 | 1.1 ± 0.2 | 9 | 1 | |
Beam Cell | 179 | 1.0 ± 0.4 | 11 | 2 | |
Static Discharge | 161 | 1.0 ± 0.4 | 6 | 1 | |
Barrage | 178 | 1.0 ± 0.4 | 6 | 1 | |
Defragment | 288 | 0.9 ± 0.2 | 3 | 2 | |
Leap+1 | 132 | 0.9 ± 0.4 | 2 | 1 | |
Self Repair | 397 | 0.8 ± 0.2 | 8 | 3 | |
Dualcast | 1918 | 0.8 ± 0.1 | 41 | 9 | |
Sunder+1 | 203 | 0.8 ± 0.3 | 4 | 0 | |
Chaos | 57 | 0.8 ± 0.6 | 0 | 0 | |
Rainbow+1 | 118 | 0.7 ± 0.4 | 0 | 0 | |
Reboot | 85 | 0.6 ± 0.3 | 1 | 0 | |
Darkness | 69 | 0.6 ± 0.5 | 0 | 0 | |
Recursion+1 | 173 | 0.6 ± 0.4 | 4 | 0 | |
Bullseye | 123 | 0.6 ± 0.5 | 4 | 3 | |
Boot Sequence | 180 | 0.6 ± 0.3 | 4 | 2 | |
Steam Barrier+1 | 98 | 0.5 ± 0.5 | 2 | 1 | |
Doubt | 55 | 0.5 ± 0.5 | 1 | 0 | |
Curse of the Bell | 119 | 0.5 ± 0.3 | 0 | 1 | |
Defragment+1 | 580 | 0.4 ± 0.1 | 9 | 1 | |
Seek+1 | 114 | 0.4 ± 0.4 | 1 | 1 | |
Compile Driver | 295 | 0.4 ± 0.3 | 5 | 2 | |
Core Surge | 330 | 0.3 ± 0.1 | 2 | 2 | |
Rebound | 171 | 0.1 ± 0.3 | 7 | 2 | |
Rip and Tear | 110 | 0.1 ± 0.5 | 2 | 2 | |
Fission+1 | 146 | 0.1 ± 0.3 | 1 | 2 | |
Machine Learning | 108 | 0.1 ± 0.4 | 2 | 1 | |
Doom and Gloom+1 | 141 | 0.1 ± 0.4 | 1 | 3 | |
White Noise+1 | 154 | 0.0 ± 0.3 | 2 | 0 | |
Loop | 242 | -0.0 ± 0.2 | 1 | 0 | |
Defend | 2298 | -0.0 ± 0.1 | 17 | 9 | |
Cold Snap | 810 | -0.0 ± 0.1 | 7 | 3 | |
Strike | 2143 | -0.2 ± 0.1 | 24 | 22 | |
Beam Cell+1 | 135 | -0.3 ± 0.4 | 3 | 3 | |
Skim+1 | 69 | -0.4 ± 0.4 | 0 | 1 | |
Amplify | 81 | -0.4 ± 0.5 | 0 | 0 | |
Go for the Eyes+1 | 182 | -0.5 ± 0.3 | 3 | 3 | |
Cold Snap+1 | 120 | -0.5 ± 0.3 | 0 | 3 | |
Reinforced Body | 176 | -0.6 ± 0.2 | 2 | 1 | |
Amplify+1 | 51 | -0.7 ± 0.5 | 0 | 0 | |
FTL | 269 | -0.7 ± 0.2 | 3 | 3 | |
Self Repair+1 | 130 | -0.7 ± 0.4 | 0 | 1 | |
Ball Lightning | 1002 | -0.8 ± 0.1 | 5 | 16 | |
Ball Lightning+1 | 182 | -0.8 ± 0.3 | 1 | 4 | |
Blizzard+1 | 57 | -0.9 ± 1.2 | 1 | 2 | |
Claw+1 | 68 | -1.0 ± 0.7 | 0 | 1 | |
Zap+1 | 1064 | -1.0 ± 0.1 | 3 | 10 | |
Hologram+1 | 317 | -1.0 ± 0.2 | 1 | 4 | |
Defend+1 | 386 | -1.0 ± 0.1 | 0 | 3 | |
Sweeping Beam+1 | 125 | -1.1 ± 0.4 | 2 | 2 | |
Compile Driver+1 | 69 | -1.3 ± 0.5 | 1 | 0 | |
Strike+1 | 329 | -1.3 ± 0.2 | 0 | 1 | |
Leap | 270 | -1.4 ± 0.3 | 2 | 5 | |
Boot Sequence+1 | 81 | -1.4 ± 0.4 | 0 | 3 | |
Scrape | 54 | -1.5 ± 0.7 | 1 | 1 | |
Darkness+1 | 121 | -1.5 ± 0.6 | 0 | 3 | |
Claw | 330 | -1.9 ± 0.4 | 3 | 18 | |
Auto-Shields+1 | 60 | -2.0 ± 0.5 | 0 | 1 | |
Apotheosis+1 | 79 | -2.0 ± 0.5 | 0 | 3 | |
Chaos+1 | 136 | -2.5 ± 0.5 | 0 | 3 | |
Biased Cognition+1 | 125 | -2.6 ± 0.5 | 0 | 6 | |
Barrage+1 | 166 | -3.4 ± 0.4 | 0 | 5 | |
Blizzard | 74 | -3.5 ± 0.9 | 0 | 3 | |
TURBO+1 | 122 | -4.5 ± 0.7 | 0 | 5 |