listed cardnumber of times Hyperbeam offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Hyperbeam# times removing listed card causes model to take Hyperbeam
Hyperbeam+1 75 6.9 ± 1.370
Streamline+1 524 3.3 ± 0.3210
Rip and Tear 286 3.2 ± 0.4160
Fusion 78 3.1 ± 1.030
Rebound 482 2.9 ± 0.3171
Beam Cell+1 296 2.8 ± 0.5181
Hyperbeam 56 2.2 ± 1.020
Melter 453 1.7 ± 0.2140
Overclock 58 1.7 ± 0.701
Streamline 616 1.6 ± 0.2231
Beam Cell 502 1.4 ± 0.3153
Skim 217 1.3 ± 0.370
Fusion+1 61 1.2 ± 0.600
TURBO 405 1.2 ± 0.3153
Auto-Shields 307 1.1 ± 0.220
Rip and Tear+1 97 1.1 ± 0.520
Doubt 232 1.1 ± 0.340
Go for the Eyes 777 1.0 ± 0.2134
Go for the Eyes+1 296 1.0 ± 0.391
Sweeping Beam+1 259 1.0 ± 0.331
FTL 662 0.9 ± 0.1183
Strike 6927 0.9 ± 0.012216
Sweeping Beam 1008 0.8 ± 0.13011
Steam Barrier 498 0.8 ± 0.2104
Compile Driver 780 0.8 ± 0.2167
Hologram 623 0.7 ± 0.142
Claw+1 82 0.7 ± 0.912
Genetic Algorithm 486 0.7 ± 0.251
Sunder 334 0.7 ± 0.253
Boot Sequence 511 0.6 ± 0.290
Claw 1026 0.6 ± 0.22322
Injury 157 0.6 ± 0.490
Barrage 450 0.6 ± 0.282
Ball Lightning+1 405 0.6 ± 0.241
Consume 221 0.6 ± 0.410
Thunder Strike 94 0.5 ± 0.412
FTL+1 57 0.5 ± 0.610
Compile Driver+1 102 0.4 ± 0.500
Reboot 169 0.4 ± 0.210
Bullseye+1 143 0.3 ± 0.331
Amplify 97 0.2 ± 0.320
Barrage+1 286 0.2 ± 0.240
Strike+1 669 0.2 ± 0.131
Sunder+1 489 0.2 ± 0.250
Recycle+1 118 0.2 ± 0.400
Zap 4248 0.1 ± 0.16926
Multi-Cast 74 0.1 ± 0.400
Reinforced Body+1 131 0.1 ± 0.310
Equilibrium+1 85 0.1 ± 0.310
Meteor Strike 71 0.1 ± 0.611
Recycle 148 0.0 ± 0.412
Parasite 50 0.0 ± 0.401
Auto-Shields+1 50 0.0 ± 0.300
Seek+1 86 0.0 ± 0.320
Double Energy+1 64 -0.0 ± 0.300
Defend 7055 -0.1 ± 0.05442
Charge Battery+1 198 -0.1 ± 0.231
White Noise 555 -0.1 ± 0.142
Fission 68 -0.1 ± 0.300
Pain 91 -0.1 ± 0.413
Genetic Algorithm+1 176 -0.1 ± 0.330
Reinforced Body 421 -0.2 ± 0.115
Equilibrium 481 -0.2 ± 0.121
Double Energy 108 -0.2 ± 0.302
Fission+1 131 -0.2 ± 0.111
Core Surge 420 -0.2 ± 0.211
Chill+1 124 -0.3 ± 0.300
Scrape 116 -0.3 ± 0.733
Tempest+1 118 -0.3 ± 0.310
Buffer+1 204 -0.3 ± 0.201
Doom and Gloom 611 -0.3 ± 0.254
Regret 156 -0.4 ± 0.312
Bullseye 312 -0.4 ± 0.231
Rainbow 172 -0.4 ± 0.311
All for One 185 -0.5 ± 0.422
Dualcast 5762 -0.5 ± 0.06664
Hologram+1 316 -0.6 ± 0.211
Dualcast+1 1349 -0.6 ± 0.1136
Steam Barrier+1 52 -0.6 ± 0.400
Doom and Gloom+1 312 -0.6 ± 0.341
Melter+1 76 -0.6 ± 0.402
Darkness 230 -0.8 ± 0.201
Seek 259 -0.8 ± 0.204
Machine Learning 139 -0.8 ± 0.301
Glacier+1 168 -0.8 ± 0.200
Echo Form 410 -0.8 ± 0.218
TURBO+1 98 -0.8 ± 0.401
Apotheosis+1 163 -0.8 ± 0.412
Rainbow+1 107 -0.8 ± 0.300
White Noise+1 236 -0.9 ± 0.211
Self Repair+1 232 -0.9 ± 0.304
Defend+1 749 -0.9 ± 0.1310
Blizzard+1 90 -1.0 ± 0.400
Force Field 120 -1.0 ± 0.300
Buffer 121 -1.0 ± 0.312
Loop 519 -1.0 ± 0.105
Charge Battery 1484 -1.0 ± 0.1217
Skim+1 52 -1.1 ± 0.401
Chill 738 -1.1 ± 0.117
Stack 171 -1.2 ± 0.312
Leap 868 -1.2 ± 0.1215
Tempest 236 -1.2 ± 0.401
Capacitor+1 346 -1.2 ± 0.203
Cold Snap+1 154 -1.3 ± 0.403
Consume+1 258 -1.3 ± 0.312
Recursion+1 203 -1.4 ± 0.313
Darkness+1 222 -1.5 ± 0.404
Biased Cognition 255 -1.5 ± 0.201
Hello World 126 -1.5 ± 0.412
Self Repair 944 -1.5 ± 0.1017
Leap+1 115 -1.5 ± 0.303
Heatsinks 148 -1.5 ± 0.410
Blizzard 153 -1.6 ± 0.506
Chaos 165 -1.6 ± 0.341
Coolheaded 1570 -1.6 ± 0.1225
Chaos+1 260 -1.6 ± 0.303
Creative AI 149 -1.6 ± 0.401
Creative AI+1 139 -1.7 ± 0.502
Biased Cognition+1 193 -1.8 ± 0.304
Defragment 590 -1.8 ± 0.2116
Cold Snap 2171 -2.0 ± 0.1351
Electrodynamics+1 175 -2.1 ± 0.503
Static Discharge+1 429 -2.1 ± 0.2010
Recursion 236 -2.2 ± 0.307
Storm+1 151 -2.2 ± 0.502
Ball Lightning 2614 -2.2 ± 0.1069
Storm 243 -2.2 ± 0.302
Glacier 1178 -2.3 ± 0.2128
Echo Form+1 97 -2.3 ± 0.603
Static Discharge 370 -2.3 ± 0.307
Coolheaded+1 589 -2.4 ± 0.2011
Capacitor 767 -2.7 ± 0.2017
Electrodynamics 455 -3.0 ± 0.407
Defragment+1 1337 -3.0 ± 0.2030
Loop+1 505 -3.1 ± 0.3011
Zap+1 2890 -3.4 ± 0.10118