listed card | number of times Aggregate offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Aggregate | # times removing listed card causes model to take Aggregate | |
---|---|---|---|---|---|
Stack | 193 | 2.8 ± 0.5 | 2 | 0 | |
Hello World | 138 | 1.4 ± 0.3 | 1 | 0 | |
Double Energy | 166 | 1.1 ± 0.3 | 0 | 0 | |
Storm | 274 | 0.9 ± 0.2 | 0 | 0 | |
Heatsinks | 178 | 0.9 ± 0.2 | 1 | 0 | |
Static Discharge | 498 | 0.8 ± 0.1 | 1 | 0 | |
TURBO | 445 | 0.8 ± 0.1 | 1 | 0 | |
Tempest | 255 | 0.6 ± 0.1 | 0 | 0 | |
Thunder Strike | 151 | 0.6 ± 0.2 | 1 | 0 | |
Recursion | 303 | 0.6 ± 0.1 | 1 | 0 | |
Creative AI | 261 | 0.6 ± 0.1 | 0 | 0 | |
Meteor Strike | 91 | 0.6 ± 0.2 | 0 | 0 | |
Hyperbeam | 114 | 0.6 ± 0.2 | 0 | 0 | |
Multi-Cast | 109 | 0.6 ± 0.2 | 0 | 0 | |
Melter | 607 | 0.5 ± 0.1 | 0 | 0 | |
Sunder | 449 | 0.5 ± 0.1 | 0 | 0 | |
Go for the Eyes | 954 | 0.5 ± 0.1 | 0 | 0 | |
Self Repair | 1085 | 0.5 ± 0.0 | 0 | 0 | |
Fusion | 112 | 0.4 ± 0.1 | 0 | 0 | |
Overclock | 67 | 0.4 ± 0.1 | 0 | 0 | |
Echo Form+1 | 121 | 0.4 ± 0.2 | 0 | 0 | |
Injury | 190 | 0.4 ± 0.1 | 0 | 0 | |
Regret | 224 | 0.4 ± 0.1 | 1 | 0 | |
Hologram | 748 | 0.4 ± 0.0 | 0 | 0 | |
Beam Cell | 634 | 0.4 ± 0.1 | 0 | 0 | |
Creative AI+1 | 114 | 0.4 ± 0.1 | 0 | 0 | |
Auto-Shields | 367 | 0.4 ± 0.1 | 0 | 0 | |
White Noise | 577 | 0.4 ± 0.0 | 0 | 0 | |
All for One | 245 | 0.4 ± 0.1 | 0 | 0 | |
Chaos | 208 | 0.4 ± 0.1 | 0 | 0 | |
Machine Learning | 180 | 0.4 ± 0.1 | 0 | 0 | |
Steam Barrier | 536 | 0.4 ± 0.1 | 0 | 0 | |
Rebound | 558 | 0.3 ± 0.1 | 0 | 0 | |
Echo Form | 629 | 0.3 ± 0.1 | 0 | 0 | |
Tempest+1 | 114 | 0.3 ± 0.1 | 0 | 0 | |
Writhe | 74 | 0.3 ± 0.2 | 0 | 1 | |
White Noise+1 | 200 | 0.3 ± 0.1 | 1 | 0 | |
Bullseye | 352 | 0.3 ± 0.1 | 0 | 0 | |
Storm+1 | 135 | 0.3 ± 0.1 | 0 | 0 | |
Pain | 143 | 0.3 ± 0.1 | 0 | 0 | |
Apotheosis | 67 | 0.3 ± 0.1 | 0 | 0 | |
Steam Barrier+1 | 53 | 0.3 ± 0.2 | 0 | 0 | |
Strike+1 | 858 | 0.3 ± 0.0 | 0 | 0 | |
Chaos+1 | 225 | 0.3 ± 0.1 | 0 | 1 | |
Streamline | 814 | 0.3 ± 0.0 | 0 | 0 | |
Loop | 691 | 0.3 ± 0.0 | 0 | 1 | |
Fusion+1 | 69 | 0.3 ± 0.1 | 0 | 0 | |
Rip and Tear | 364 | 0.3 ± 0.0 | 0 | 0 | |
Sweeping Beam | 1204 | 0.3 ± 0.0 | 0 | 0 | |
Leap | 964 | 0.3 ± 0.0 | 0 | 0 | |
Strike | 9924 | 0.3 ± 0.0 | 1 | 0 | |
Force Field | 135 | 0.3 ± 0.1 | 0 | 0 | |
Capacitor | 913 | 0.3 ± 0.0 | 0 | 0 | |
Equilibrium | 524 | 0.3 ± 0.0 | 0 | 0 | |
Charge Battery | 1620 | 0.2 ± 0.0 | 1 | 0 | |
Streamline+1 | 542 | 0.2 ± 0.0 | 0 | 0 | |
Static Discharge+1 | 331 | 0.2 ± 0.0 | 0 | 0 | |
Skim | 218 | 0.2 ± 0.0 | 0 | 0 | |
Leap+1 | 86 | 0.2 ± 0.1 | 0 | 0 | |
Scrape+1 | 51 | 0.2 ± 0.2 | 0 | 0 | |
Reinforced Body | 445 | 0.2 ± 0.1 | 0 | 0 | |
Apotheosis+1 | 119 | 0.2 ± 0.1 | 0 | 0 | |
Capacitor+1 | 270 | 0.2 ± 0.1 | 0 | 0 | |
Biased Cognition | 421 | 0.2 ± 0.0 | 0 | 0 | |
Self Repair+1 | 229 | 0.2 ± 0.1 | 0 | 0 | |
Doubt | 364 | 0.2 ± 0.0 | 0 | 0 | |
TURBO+1 | 92 | 0.2 ± 0.1 | 0 | 0 | |
Charge Battery+1 | 163 | 0.2 ± 0.0 | 0 | 0 | |
Amplify | 138 | 0.2 ± 0.1 | 0 | 0 | |
Barrage | 558 | 0.2 ± 0.0 | 0 | 0 | |
Dualcast | 8819 | 0.2 ± 0.0 | 1 | 0 | |
Rebound+1 | 62 | 0.2 ± 0.1 | 0 | 0 | |
Compile Driver | 898 | 0.2 ± 0.0 | 0 | 0 | |
Darkness | 284 | 0.2 ± 0.0 | 0 | 0 | |
Ball Lightning | 2972 | 0.2 ± 0.0 | 0 | 0 | |
Boot Sequence | 605 | 0.2 ± 0.0 | 0 | 0 | |
Recycle | 180 | 0.2 ± 0.1 | 0 | 0 | |
Scrape | 147 | 0.2 ± 0.1 | 0 | 0 | |
Reinforced Body+1 | 104 | 0.1 ± 0.1 | 0 | 0 | |
Hyperbeam+1 | 90 | 0.1 ± 0.1 | 0 | 0 | |
Buffer | 258 | 0.1 ± 0.1 | 0 | 0 | |
Claw+1 | 142 | 0.1 ± 0.1 | 0 | 0 | |
Decay | 62 | 0.1 ± 0.1 | 0 | 0 | |
Zap | 6986 | 0.1 ± 0.0 | 1 | 0 | |
Loop+1 | 433 | 0.1 ± 0.0 | 0 | 0 | |
Doom and Gloom | 684 | 0.1 ± 0.0 | 0 | 0 | |
Bullseye+1 | 142 | 0.1 ± 0.0 | 0 | 0 | |
Curse of the Bell | 139 | 0.1 ± 0.1 | 0 | 0 | |
Apparition | 68 | 0.1 ± 0.1 | 0 | 0 | |
Genetic Algorithm+1 | 164 | 0.1 ± 0.0 | 0 | 0 | |
Fission | 201 | 0.1 ± 0.0 | 0 | 0 | |
Darkness+1 | 215 | 0.1 ± 0.1 | 0 | 0 | |
Beam Cell+1 | 234 | 0.1 ± 0.1 | 0 | 0 | |
Genetic Algorithm | 571 | 0.1 ± 0.0 | 0 | 0 | |
Rainbow | 247 | 0.1 ± 0.0 | 0 | 0 | |
Chill | 767 | 0.1 ± 0.0 | 0 | 0 | |
Hologram+1 | 242 | 0.1 ± 0.0 | 0 | 0 | |
Buffer+1 | 173 | 0.1 ± 0.0 | 0 | 0 | |
FTL | 716 | 0.1 ± 0.0 | 0 | 0 | |
FTL+1 | 71 | 0.1 ± 0.1 | 0 | 0 | |
Electrodynamics | 732 | 0.1 ± 0.0 | 0 | 0 | |
Consume | 288 | 0.1 ± 0.0 | 0 | 0 | |
Core Surge | 593 | 0.0 ± 0.0 | 0 | 0 | |
Coolheaded | 1880 | 0.0 ± 0.0 | 0 | 0 | |
Melter+1 | 84 | 0.0 ± 0.1 | 0 | 0 | |
Sunder+1 | 450 | 0.0 ± 0.0 | 0 | 0 | |
Dualcast+1 | 1346 | 0.0 ± 0.0 | 0 | 0 | |
Ball Lightning+1 | 454 | 0.0 ± 0.0 | 0 | 0 | |
Fission+1 | 130 | 0.0 ± 0.1 | 0 | 0 | |
Claw | 1100 | 0.0 ± 0.0 | 0 | 0 | |
Defend+1 | 945 | 0.0 ± 0.0 | 0 | 0 | |
Defragment | 903 | 0.0 ± 0.0 | 0 | 0 | |
Defend | 10072 | 0.0 ± 0.0 | 0 | 0 | |
Rip and Tear+1 | 107 | 0.0 ± 0.1 | 0 | 0 | |
Recursion+1 | 163 | 0.0 ± 0.0 | 0 | 0 | |
Glacier | 1412 | 0.0 ± 0.0 | 0 | 0 | |
Defragment+1 | 1195 | 0.0 ± 0.0 | 0 | 1 | |
Blizzard | 202 | -0.0 ± 0.0 | 0 | 0 | |
Panacea | 66 | -0.0 ± 0.1 | 0 | 0 | |
Equilibrium+1 | 70 | -0.0 ± 0.0 | 0 | 0 | |
Barrage+1 | 296 | -0.0 ± 0.0 | 0 | 0 | |
Seek | 406 | -0.0 ± 0.0 | 0 | 0 | |
Rainbow+1 | 85 | -0.0 ± 0.0 | 0 | 0 | |
Glacier+1 | 149 | -0.0 ± 0.0 | 0 | 0 | |
Biased Cognition+1 | 201 | -0.0 ± 0.0 | 0 | 0 | |
Electrodynamics+1 | 183 | -0.0 ± 0.0 | 0 | 0 | |
Zap+1 | 3211 | -0.0 ± 0.0 | 0 | 0 | |
Cold Snap+1 | 214 | -0.0 ± 0.0 | 0 | 0 | |
Coolheaded+1 | 493 | -0.0 ± 0.0 | 0 | 0 | |
Chill+1 | 81 | -0.0 ± 0.1 | 0 | 0 | |
Blizzard+1 | 77 | -0.1 ± 0.1 | 0 | 0 | |
Reboot | 213 | -0.1 ± 0.0 | 0 | 1 | |
Seek+1 | 88 | -0.1 ± 0.1 | 0 | 0 | |
Go for the Eyes+1 | 326 | -0.1 ± 0.0 | 0 | 0 | |
Sweeping Beam+1 | 317 | -0.1 ± 0.0 | 0 | 0 | |
Compile Driver+1 | 110 | -0.1 ± 0.0 | 0 | 0 | |
Consume+1 | 228 | -0.1 ± 0.0 | 0 | 0 | |
Doom and Gloom+1 | 324 | -0.1 ± 0.1 | 0 | 0 | |
Recycle+1 | 107 | -0.1 ± 0.1 | 0 | 0 | |
Cold Snap | 2463 | -0.1 ± 0.0 | 0 | 0 |