listed card | number of times Reprogram offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Reprogram | # times removing listed card causes model to take Reprogram | |
---|---|---|---|---|---|
Hyperbeam+1 | 102 | 3.4 ± 0.9 | 1 | 0 | |
Hyperbeam | 90 | 2.4 ± 0.8 | 1 | 0 | |
Scrape | 129 | 1.9 ± 0.4 | 2 | 0 | |
Claw | 1155 | 1.0 ± 0.1 | 2 | 0 | |
Claw+1 | 141 | 0.9 ± 0.2 | 0 | 0 | |
Beam Cell | 678 | 0.9 ± 0.1 | 2 | 0 | |
Beam Cell+1 | 262 | 0.9 ± 0.2 | 1 | 0 | |
All for One | 242 | 0.6 ± 0.1 | 0 | 0 | |
Streamline+1 | 554 | 0.6 ± 0.1 | 2 | 0 | |
Go for the Eyes | 930 | 0.5 ± 0.1 | 0 | 0 | |
Rebound+1 | 54 | 0.5 ± 0.3 | 1 | 0 | |
Rebound | 572 | 0.5 ± 0.1 | 0 | 0 | |
Streamline | 894 | 0.4 ± 0.1 | 1 | 0 | |
FTL+1 | 77 | 0.4 ± 0.2 | 0 | 0 | |
Hand of Greed | 51 | 0.4 ± 0.2 | 0 | 0 | |
Melter | 616 | 0.4 ± 0.1 | 0 | 0 | |
Rip and Tear+1 | 105 | 0.3 ± 0.2 | 0 | 0 | |
Go for the Eyes+1 | 285 | 0.3 ± 0.1 | 0 | 0 | |
Sunder | 438 | 0.3 ± 0.1 | 0 | 0 | |
Sweeping Beam | 1135 | 0.3 ± 0.0 | 1 | 0 | |
Rip and Tear | 346 | 0.3 ± 0.1 | 0 | 0 | |
FTL | 710 | 0.3 ± 0.0 | 0 | 0 | |
Overclock | 51 | 0.3 ± 0.1 | 0 | 0 | |
Hologram | 759 | 0.2 ± 0.0 | 0 | 0 | |
Steam Barrier | 546 | 0.2 ± 0.1 | 0 | 0 | |
Melter+1 | 95 | 0.2 ± 0.2 | 1 | 0 | |
Sunder+1 | 487 | 0.2 ± 0.0 | 0 | 0 | |
Fusion+1 | 66 | 0.2 ± 0.1 | 0 | 0 | |
Injury | 216 | 0.2 ± 0.1 | 0 | 1 | |
Hologram+1 | 242 | 0.2 ± 0.0 | 0 | 0 | |
Regret | 227 | 0.1 ± 0.1 | 0 | 0 | |
Strike | 9997 | 0.1 ± 0.0 | 1 | 0 | |
Reinforced Body | 467 | 0.1 ± 0.0 | 0 | 0 | |
Meteor Strike | 109 | 0.1 ± 0.1 | 0 | 0 | |
Boot Sequence | 597 | 0.1 ± 0.0 | 0 | 0 | |
Double Energy | 153 | 0.1 ± 0.1 | 0 | 0 | |
Doubt | 356 | 0.1 ± 0.0 | 0 | 0 | |
Fusion | 94 | 0.1 ± 0.1 | 0 | 0 | |
Thunder Strike | 142 | 0.1 ± 0.0 | 0 | 0 | |
Stack | 178 | 0.1 ± 0.1 | 0 | 0 | |
Strike+1 | 828 | 0.1 ± 0.0 | 0 | 0 | |
Auto-Shields | 349 | 0.1 ± 0.0 | 0 | 0 | |
Core Surge+1 | 57 | 0.1 ± 0.1 | 0 | 0 | |
Bullseye+1 | 135 | 0.0 ± 0.0 | 0 | 0 | |
Pain | 133 | 0.0 ± 0.0 | 0 | 0 | |
Multi-Cast | 83 | 0.0 ± 0.0 | 0 | 0 | |
Curse of the Bell | 132 | 0.0 ± 0.1 | 0 | 0 | |
Sweeping Beam+1 | 320 | 0.0 ± 0.0 | 0 | 0 | |
Barrage | 567 | 0.0 ± 0.0 | 0 | 0 | |
Reinforced Body+1 | 104 | 0.0 ± 0.1 | 0 | 0 | |
Core Surge | 575 | 0.0 ± 0.0 | 0 | 1 | |
Doom and Gloom+1 | 289 | 0.0 ± 0.0 | 0 | 0 | |
Compile Driver | 896 | 0.0 ± 0.0 | 0 | 0 | |
Leap | 959 | 0.0 ± 0.0 | 0 | 1 | |
Tempest+1 | 122 | -0.0 ± 0.0 | 0 | 0 | |
Chill+1 | 92 | -0.0 ± 0.0 | 0 | 0 | |
Compile Driver+1 | 137 | -0.0 ± 0.1 | 0 | 0 | |
Charge Battery | 1651 | -0.0 ± 0.0 | 0 | 0 | |
Blizzard+1 | 82 | -0.0 ± 0.1 | 0 | 0 | |
Force Field | 123 | -0.0 ± 0.0 | 0 | 0 | |
Blizzard | 173 | -0.0 ± 0.0 | 0 | 0 | |
TURBO+1 | 78 | -0.0 ± 0.1 | 0 | 0 | |
Charge Battery+1 | 170 | -0.0 ± 0.0 | 0 | 0 | |
Double Energy+1 | 52 | -0.0 ± 0.0 | 0 | 0 | |
Decay | 62 | -0.0 ± 0.0 | 0 | 0 | |
Bullseye | 366 | -0.0 ± 0.0 | 0 | 0 | |
Seek+1 | 73 | -0.0 ± 0.1 | 0 | 0 | |
Doom and Gloom | 679 | -0.0 ± 0.0 | 0 | 0 | |
TURBO | 465 | -0.0 ± 0.0 | 0 | 0 | |
Barrage+1 | 266 | -0.0 ± 0.0 | 0 | 0 | |
Panacea | 66 | -0.1 ± 0.0 | 0 | 0 | |
Genetic Algorithm+1 | 168 | -0.1 ± 0.0 | 0 | 0 | |
Recursion | 325 | -0.1 ± 0.0 | 0 | 0 | |
Amplify | 146 | -0.1 ± 0.0 | 0 | 0 | |
Fission+1 | 155 | -0.1 ± 0.0 | 0 | 0 | |
Consume | 273 | -0.1 ± 0.0 | 0 | 0 | |
Skim | 230 | -0.1 ± 0.0 | 0 | 0 | |
Darkness+1 | 182 | -0.1 ± 0.0 | 0 | 0 | |
Recursion+1 | 150 | -0.1 ± 0.0 | 0 | 0 | |
Equilibrium | 503 | -0.1 ± 0.0 | 0 | 0 | |
Apotheosis+1 | 121 | -0.1 ± 0.0 | 0 | 0 | |
Consume+1 | 212 | -0.1 ± 0.0 | 0 | 0 | |
Rainbow | 256 | -0.1 ± 0.0 | 0 | 0 | |
Rainbow+1 | 95 | -0.1 ± 0.1 | 0 | 0 | |
Cold Snap+1 | 229 | -0.1 ± 0.0 | 0 | 0 | |
Tempest | 283 | -0.1 ± 0.0 | 0 | 0 | |
Apotheosis | 76 | -0.1 ± 0.0 | 0 | 0 | |
Ball Lightning+1 | 470 | -0.1 ± 0.0 | 0 | 0 | |
Apparition | 65 | -0.1 ± 0.1 | 0 | 0 | |
White Noise | 555 | -0.1 ± 0.0 | 0 | 0 | |
Chaos | 205 | -0.1 ± 0.0 | 0 | 0 | |
Recycle+1 | 93 | -0.1 ± 0.1 | 0 | 0 | |
Chaos+1 | 204 | -0.1 ± 0.0 | 0 | 0 | |
Fission | 185 | -0.1 ± 0.1 | 0 | 0 | |
Equilibrium+1 | 55 | -0.1 ± 0.1 | 0 | 0 | |
Recycle | 200 | -0.1 ± 0.0 | 0 | 0 | |
Genetic Algorithm | 566 | -0.1 ± 0.0 | 0 | 1 | |
Darkness | 300 | -0.1 ± 0.0 | 0 | 0 | |
Leap+1 | 89 | -0.1 ± 0.1 | 0 | 0 | |
Chill | 830 | -0.1 ± 0.0 | 0 | 0 | |
Glacier+1 | 144 | -0.1 ± 0.1 | 0 | 0 | |
Reboot | 227 | -0.2 ± 0.1 | 0 | 0 | |
White Noise+1 | 196 | -0.2 ± 0.1 | 0 | 0 | |
Electrodynamics+1 | 179 | -0.2 ± 0.0 | 0 | 0 | |
Self Repair+1 | 236 | -0.2 ± 0.1 | 0 | 0 | |
Capacitor+1 | 271 | -0.2 ± 0.0 | 0 | 0 | |
Seek | 428 | -0.2 ± 0.1 | 0 | 0 | |
Coolheaded+1 | 525 | -0.2 ± 0.0 | 0 | 0 | |
Echo Form+1 | 102 | -0.2 ± 0.1 | 0 | 0 | |
Biased Cognition+1 | 194 | -0.2 ± 0.1 | 0 | 0 | |
Loop+1 | 451 | -0.2 ± 0.0 | 0 | 0 | |
Defend+1 | 961 | -0.2 ± 0.0 | 0 | 0 | |
Defend | 10168 | -0.2 ± 0.0 | 0 | 3 | |
Glacier | 1342 | -0.2 ± 0.0 | 0 | 0 | |
Coolheaded | 1874 | -0.2 ± 0.0 | 0 | 0 | |
Zap | 7061 | -0.2 ± 0.0 | 0 | 1 | |
Dualcast | 8901 | -0.2 ± 0.0 | 0 | 3 | |
Cold Snap | 2489 | -0.2 ± 0.0 | 0 | 0 | |
Storm+1 | 130 | -0.3 ± 0.1 | 0 | 0 | |
Creative AI | 251 | -0.3 ± 0.1 | 0 | 0 | |
Buffer+1 | 206 | -0.3 ± 0.1 | 0 | 0 | |
Hello World | 147 | -0.3 ± 0.1 | 0 | 0 | |
Creative AI+1 | 122 | -0.3 ± 0.1 | 0 | 0 | |
Heatsinks | 174 | -0.3 ± 0.1 | 0 | 0 | |
Biased Cognition | 384 | -0.3 ± 0.1 | 0 | 0 | |
Dualcast+1 | 1371 | -0.3 ± 0.0 | 0 | 0 | |
Electrodynamics | 734 | -0.3 ± 0.0 | 0 | 0 | |
Heatsinks+1 | 51 | -0.3 ± 0.2 | 0 | 0 | |
Self Repair | 1117 | -0.3 ± 0.0 | 0 | 1 | |
Defragment+1 | 1187 | -0.3 ± 0.0 | 0 | 0 | |
Capacitor | 915 | -0.3 ± 0.0 | 0 | 0 | |
Ball Lightning | 2943 | -0.3 ± 0.0 | 0 | 1 | |
Machine Learning | 175 | -0.3 ± 0.1 | 0 | 0 | |
Loop | 627 | -0.3 ± 0.0 | 0 | 0 | |
Storm | 258 | -0.3 ± 0.1 | 0 | 0 | |
Static Discharge | 459 | -0.3 ± 0.0 | 0 | 0 | |
Static Discharge+1 | 335 | -0.4 ± 0.1 | 0 | 0 | |
Defragment | 931 | -0.4 ± 0.0 | 0 | 0 | |
Echo Form | 614 | -0.4 ± 0.1 | 0 | 2 | |
Buffer | 264 | -0.4 ± 0.2 | 0 | 2 | |
Zap+1 | 3231 | -0.4 ± 0.0 | 0 | 3 |